Tenket
Verified Member
I liked the thread by Hero on Waterbending. So heres earth.
I do 0% PvP. But have a great time bouncing around and stomping creepers with my boots.
I attached a file of my normal bindings and another of my main base. On the top of a quite tall plateau. I keep it well lit and if a zombie or something spawns I just knock it off the edge.
- Earth
- 3rd easiest to use. You need to select sources but at least its practically everywhere. Earth suffers from too many ability syndrome, so it's confusing to pick the mix that suits you best. You need to consider crowd control effects of blocking and making holes to make up damage.
- Somewhat ok for roaming. Catapult does distance likea beast and outclasses airbenders in speed. But is just not awesome for precise travel. It does have a shift version that goes less distance, but Ive dropped myself into lava pools in the overworld twice. I'd suggest mapping out areas (or line of sight) b4 long distance catapults happen. Custom travel abilities like earthride are helping fill the gap in earthbenders lack of short distance travel abilities.
- Instant shelter while roaming. Earth grab and collapse when finished, bingo.
- Great for early game as you can use raise earth to find iron ore quickly. Raise a wall anywhere, if theres no iron collapse the wall and raise up the line next to it. Pretty quick to get 3 iron ingots and even quicker if you have a metalbender.
- When roaming theres a huge power trip when you climb a mountain with pillars and the like. This is getting easier with earthride. Just blitz up the side of the mountain.
- When mining you are god. All who disagree get locked in a dead end branch of mine-shaft until they change their mind. Or buried alive, depends on your disposition.
- Use of raisearth/collapse require some finesse. I remember Toph pulling sokka out of a crevice at times like this, where she insists she must do it as it's easy for sokka to be crushed. Ive buried myself many times. My computer chair still smells of tears.
- The nether is somewhat easy. You can travel vertically pretty easily if you are skilled in your execution and planning of catapult. Lava lakes mean instant death as it's impossible for earthbenders to recover after falling, this is the only element with this weakness. You can ignore ghasts by breaking line of sight with raise earth generally.
- The earthbender bases you can make are beyond epic. I made a simple one where you could only enter if you collapsed a wall that looked exactly the same as the rest of a hill. Totally invisible. Ive also made doors that are opened/closed by raise earth collapse by making frame unbendable and door bendable. Great fun.
I do 0% PvP. But have a great time bouncing around and stomping creepers with my boots.
I attached a file of my normal bindings and another of my main base. On the top of a quite tall plateau. I keep it well lit and if a zombie or something spawns I just knock it off the edge.