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Suggestion EarthArmor extention

MeskenasBoii

Verified Member
EarthGautlet:

A much less advanced version of earth armor that can be used to throw back opponents with hard solid force (no damage, only knockback). The technique is useful in that it grants some level of the protection of earth armor but allows the rest of the body to remain flexible.

To use this, left/right click another source block. This block will be then equipped to this ability’s bind slot. To push others use left click, to block - right click (like what Aang did to counter fireblasts).

RockGloves:

With EarthGautlet in use, with another click another block. This would open off-hand slot and equip it with that block. Based on the concept designers decision, it could be introduced one of the two ways:



1.This will open up a MultiAbilityAPI with following abilities:
  • Snatch
  • Cuff
  • Darts
2.This won’t open up a MultiAbilityAPI. The Following techniques are: Cut~ right click. Snatch ~ hold shift after cuffing. Darts - rapid left and right clicking.


Cuff should replace the opponent’s selected slot item with this “gloves”. Dropping/Destroying them would be ineffective, because they will respawn back in. This would disable their left and right click effects, thus rendering left click depented abilities useless.

Snatch would just pull the target closer to the user while they’re cuffed.

Darts are projectiles that deal damage, as well does some griefing to non-bendable objects.



StairCreation:

User with EarthArmor would be able to form stairs (structure, not block) out of a wall, when walking upward next to its side. Each jump would push the block from the side to under the users feet, thus forming stairs under the user’s wake. Basically, after a jump the block where feet where originally located would push themselves to appear under them after the jump.
 
Last edited:

NickC1211

Verified Member
EarthGautlet:

A much less advanced version of earth armor that can be used to throw back opponents with hard solid force (no damage, only knockback). The technique is useful in that it grants some level of the protection of earth armor but allows the rest of the body to remain flexible.

To use this, left/right click another source block. This block will be then equipped to this ability’s bind slot. To push others use left click, to block - right click.

RockGloves:

With EarthGautlet in use, with another click another block. This would open off-hand slot and equip it with that block. Based on the concept designers decision, it could be introduced one of the two ways:



1.This will open up a MultiAbilityAPI with following abilities:
  • Snatch
  • Cuff
  • Darts
2.This won’t open up a MultiAbilityAPI. The Following techniques are: Cut~ right click. Snatch ~ hold shift after cuffing. Darts - rapid left and right clicking.


Cuff should replace the opponent’s selected slot item with this “gloves”. Dropping/Destroying them would be ineffective, because they will respawn back in. This would disable their left and right click effects, thus rendering left click depented abilities useless.

Snatch would just pull the target closer to the user while they’re cuffed.

Darts are projectiles that deal damage, as well does some griefing to non-bendable objects.



StairCreation:

User with EarthArmor would be able to form stairs (structure, not block) out of a wall, when walking upward next to its side. Each jump would push the block from the side to under the users feet, thus forming stairs under the user’s wake. Basically, after a jump the block where feet where originally located would push themselves to appear under them after the jump.
I really like this it saves binding space and gives eartharmor an offensive option.
 
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