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Denied Combustion Realism

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XxKingKamiKazexX

Verified Member
Hello PK community! I wanted to talk about something to make Combustion feel real, or at least in terms of explosions. I think that if a Combustion hits somewhere near but not exactly close enough to deal damage, it should deal knockback instead because of the rapidly expanding heated air. This isn't so much as an aesthetics suggestion, but just to add more realism to the explosion at hand. Knockback should be by default 1/2 or 3/4ths of an airblast, but of course it'll be configureable :)


Notice how it's not the explosion that gets him, but the shockwave.
 

paliate

Verified Member
The explosion didn't directly hit him because of the icewall he put up before it hit, So in other words this is totally irrelevant.
(Not to mention that chick sniped people from further distances then that)
 
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