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Denied Combo:AirCircle and FireSpread. Move:Earth Toolmaker, Move:Watering

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XDC122

Verified Member
(If some of this is suppose to be a jedcore suggestion then tell me where i can post this, ty)

Combo:AirCircle(needs a better name, srsly)
Combo: AirSwipe, AirSwipe, AirShield (Hold shift)

AirCircle is a combo that creates a small sort of mini air shield that puts out any fire around. (Not fire blast, or anything just normal fire, burning blocks). Any fire that gets within air circle gets put out, including blaze. Now thats a way to deal with blaze spammers. It also blocks fireball if the fireball is traveled close to the ground at the point were it creates those burn trails. It can also open up wall of fire big enough for the user to pass through without getting dmged from the fire wall. It doesn't block any other move other then that. But if you get hit while using this combo, it will get canceled. The circle can be manually canceled by releasing shift

Combo: Fire Spread(still needs a better name)
Combo: FireBlast, Heatcontrol (Hold shift)

Fire Spread is a combo that uses air swipe as "fuel" to spread itself, it kind of eats the air swipe away. It only works on airswipe and doesn't hit the airbender who is using it. But its just a way to block air swipe with. If the combo is used without any air swipe to fuel it, it would just fire blast normally. The combo basically won't work.
You can stop the fire from eating away the airswipe by releasing shift. In doing so will make the airswipe like fire kick and hit you with burn, if your in the way of the air swipe. If not it could be a good team move. Fire spread + air swipe = fire swipe. However, if this team move fire swipe is used on someone who has heat control bound, he could hold shift with heat control and burn off the remaining swipe.

Move:Earth: Toolmaker
The toolmaker is an earth bending move that allows the user to make any stone tools. You need some sticks for this though.
You can make stone pick, sword, hoe, shovel and axe. But each tool you want to make have different binds, these are the commands to bind them. And how they work

/b b ToolMakerS = Sword
You need 1 stick. You can either have the stone in your inventory or just as blocks.
By tapping(Clicking once) on the stone block or in the air with your two CStone or just stone in your inventory, they would combine and make a sword. If you clicked on the stone block instead, two stone blocks would disappear and makes a sword, consuming one stick. The sword will appear on the slot you bound ToolMaker. But make sure there are two stone blocks on the ground or in your inventory, it can be either Coble or just stone. And that you have enough sticks.

/b b ToolMakerA = Axe
You need 2 sticks, everything you read above is the same only you need 3 stone or cobble on the ground or in your inventory.
When I say on the ground I don't mean as drops but blocks. And make sure that there are enough blocks on the ground. Or in your inventory. And sticks.
/b b ToolMakerH = Hoe
You need 2 sticks and 1 stone or cobble. On the ground or in your inventory, same way as with the sword.
/b b ToolMakerP = PickAxe
At this point you should have an idea on how ToolMaker works.
/b b ToolMakerC = Shovel

You can make iron tools instead of stone by having metal bending instead. Maybe you should be able to make a furnace with earth bending too, idk.

Move:Water:Watering

Watering is a move that makes dry crops into wet crops. You know when you put water next to your crops and it gets a darker color. That means that your crops have water. With watering you can do just that without needing to have water next to your crops. You need a water bottle for this thou. Simply hold shift with watering bound and point at the crops you want to water. Some cool water particle effects will jump around the crops your pointing at and will make the crops wet. It would use up 1 water bottle. Your wet crops will become dry again after 2h without watering.
 
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