Zafkiel
Verified Member
Hi everyone ! so here's my idea :
Instead of having a static knockback I think we should make it Dynamic.
For example we can modify the knockback of an ability compared to how far away the target is.
So if you use earthblast on a target far from 1 block from you instead of dealing 0.4 knockback it could deal 0.6
but if the target is further away like 15 blocks it would deal 0.3 of knockback.
And so on with all the others abilities that use a Knockback function.
I wasn't able to find any proof in the show but it still seems pretty logic to me
But still I'm not sure if this can be doable in a plugin or if it will use too many of the server's resources
so if any Dev can tell me about it ?
Anyway I hope I was able to convey to you the idea GoodBye !
Instead of having a static knockback I think we should make it Dynamic.
For example we can modify the knockback of an ability compared to how far away the target is.
So if you use earthblast on a target far from 1 block from you instead of dealing 0.4 knockback it could deal 0.6
but if the target is further away like 15 blocks it would deal 0.3 of knockback.
And so on with all the others abilities that use a Knockback function.
I wasn't able to find any proof in the show but it still seems pretty logic to me
But still I'm not sure if this can be doable in a plugin or if it will use too many of the server's resources
so if any Dev can tell me about it ?
Anyway I hope I was able to convey to you the idea GoodBye !