SuperBower118
Verified Member
Alright, I think this is something desperately needed.
One of the faults in the bending plugin is that there isn't much realism when it comes to move vs move. For example, a waterbender can throw a simple watermanipulation at my charged fireblast and they'll nullify each other. So let's just cut to the chase already.
Charged Fireblast will overpower WaterManipulation, IceSpike, IceBlast, EarthBlast, and a Simple AirSwipe. It will also overpower any type of spout. (Because currently, a charged fireblast just fades away in a waterspout and does nothing in an airspout)
Charged Fireblast will weaken EarthSmash. Before and after provided below
Charged FireBlast will nullify with a Charged Airswipe. It will leave a small splash of flames (nothing more than what a fireblast would leave on the ground) on the ground where they both nullified.
Fireburst will overpower any type of FireBlast, EarthBlast, WaterManipulation, IceSpike, IceBlast, and Airswipe
Fireburst (Sphere) will weaken Airburst (Sphere)
FireBurst (Cone) will nullify a small section of Airburst (Sphere)
FireBurst (Cone) will nullify EarthSmash
FireBurst will overpower any type of freezing around them (Torrent Freeze or WaterArms Freeze)
Fireburst will overpower any type of surge shield
EarthSmash will overpower any type of surge shield
This is about all I can think of for now. Think I'm a bit biased towards fire? You may say so, but I'm only giving logic to bending and justice to the fact that a lot of moves that should normally be more powerful than a different move.
One of the faults in the bending plugin is that there isn't much realism when it comes to move vs move. For example, a waterbender can throw a simple watermanipulation at my charged fireblast and they'll nullify each other. So let's just cut to the chase already.
Charged Fireblast will overpower WaterManipulation, IceSpike, IceBlast, EarthBlast, and a Simple AirSwipe. It will also overpower any type of spout. (Because currently, a charged fireblast just fades away in a waterspout and does nothing in an airspout)
Charged Fireblast will weaken EarthSmash. Before and after provided below
Charged FireBlast will nullify with a Charged Airswipe. It will leave a small splash of flames (nothing more than what a fireblast would leave on the ground) on the ground where they both nullified.
Fireburst will overpower any type of FireBlast, EarthBlast, WaterManipulation, IceSpike, IceBlast, and Airswipe
Fireburst (Sphere) will weaken Airburst (Sphere)
FireBurst (Cone) will nullify a small section of Airburst (Sphere)
FireBurst (Cone) will nullify EarthSmash
FireBurst will overpower any type of freezing around them (Torrent Freeze or WaterArms Freeze)
Fireburst will overpower any type of surge shield
EarthSmash will overpower any type of surge shield
This is about all I can think of for now. Think I'm a bit biased towards fire? You may say so, but I'm only giving logic to bending and justice to the fact that a lot of moves that should normally be more powerful than a different move.