Hello all, 1.3.0 is now available! This is a rather large update, with lots of changes for those of you who are still using a 1.2.0 build. You can view the changelog by clicking here. Feel free to download and test it out. It remains important to report all bugs you find so we can work on fixing them for 1.4.0!
Link To Changelog: http://projectkorra.com/resources/projectkorra-core.1/update?update=4
Server Progress Goal
In this thread I outlined some goals for the Project before the end of August. I would like to just let you guys know what has happened in the 10 days since I posted that thread. (These stats aren't set in stone, they are pulled from our metrics page as of right now)
1.4.0
Once we release 1.3.0, Development begins almost immediately for 1.4.0. I'll outline just a few goals here, very specific details have been left out as we are still working on some things. This is just some stuff that is planned for ProjectKorra (Core) v1.4.0. I wont answer any questions about any of these features, nor will any of the staff. You'll just have to wait and see.
This is all in the very early stages of planning and may change, that is part of the reason why this is just a plan and not much has been set in stone.
To those that ask about why some elements receive more abilities than others: We hear all suggestions, they are all discussed. We are careful with what we include in each update, as we don't want one or two elements to go TOO far ahead. In 1.3.0 Fire and Chi got huge boosts, so we are lying low on those this time around and working on bringing the other elements up to speed. We have some ideas for each element being floated around and discussed.
Link To Changelog: http://projectkorra.com/resources/projectkorra-core.1/update?update=4
Server Progress Goal
In this thread I outlined some goals for the Project before the end of August. I would like to just let you guys know what has happened in the 10 days since I posted that thread. (These stats aren't set in stone, they are pulled from our metrics page as of right now)
- 84 new forum registrations (186 Total Users)
- 17 new servers using the plugin. (39 Total Servers)
1.4.0
Once we release 1.3.0, Development begins almost immediately for 1.4.0. I'll outline just a few goals here, very specific details have been left out as we are still working on some things. This is just some stuff that is planned for ProjectKorra (Core) v1.4.0. I wont answer any questions about any of these features, nor will any of the staff. You'll just have to wait and see.
This is all in the very early stages of planning and may change, that is part of the reason why this is just a plan and not much has been set in stone.
- General Changes
- Custom player made bending presets.
- Commands to trigger events.
- Disabling Bending per world via the config.
- Airbending Changes
- New Item
- New Ability
- New Enhancement
- Fixes
- Waterbending Changes
- Fixing up an existing ability -- a lot.
- A 'new' sub element that will be released with one ability.
- Some more minor changes.
- Earthbending Changes
- 2 Potential New Moves for a sub element.
- Firebending Changes
- Fixes
- Events
- Chiblocking
- More configurable options.
- Some minor improvements.
To those that ask about why some elements receive more abilities than others: We hear all suggestions, they are all discussed. We are careful with what we include in each update, as we don't want one or two elements to go TOO far ahead. In 1.3.0 Fire and Chi got huge boosts, so we are lying low on those this time around and working on bringing the other elements up to speed. We have some ideas for each element being floated around and discussed.