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  1. Tidal_Force

    Denied Waterarms: The Death of All Other Styles and How to Repair It

    Waterarms is a powerful move, regardless of what server one goes on. It has multiple functions, ice that won't unfreeze, and ridiculously fast movement. This presents a problem for ways of waterbending that do not involve them. Given that waterarms is not a "fundamental move" to waterbending (as...
  2. Tidal_Force

    Denied Waterspout Sourcing Change/Removal

    Hello, everyone. Recently, I've noticed an update take place that severely limits the functionality of waterspout and destroys what little was left of TLA spouting. As useful as sourcing from a spout seems to be on paper, it actually inhibits its functionality. Not only does it conflict with...
  3. Tidal_Force

    Octopusform Sub-Abilities

    Hello, everyone! I came up with an idea of adding sub-abilities to octoform! I think it will give the move more utility, other than just hitting people entrapped in ice with it. Well, here we go! General Concept - Octoform will gain a set of sub-abilities which appear on the bending board as one...
  4. Tidal_Force

    Denied Balancing Earthgrab with Relation to Waterbenders

    I've already prepared myself for the deluge of negative comments and disagreements. However, I feel this needs to be suggested. So, listen up, and feel free to voice disagreement. ___________________________ I've come to the conclusion that earthgrab is entirely too powerful, mostly against...
  5. Tidal_Force

    Ice Arc (Torrent Combo)

    Hello, everyone! After watching Tonraq vs Unalaq about one hundred times, I've fallen in love with this frozen ice arcs that Unalaq bends during the fight, and figured that we should have them as a combo move. How It Would Work This ability would work by first performing torrent like normal...
  6. Tidal_Force

    Denied Lower CD/No CD On Default Waterwave

    Hello! Recently, WaterWave was handed a horrible nerf, with a VERY LONG default cooldown and warm-up time. Additionally, now it can no longer be used coming from water, it seems. I suggest that for the default config with waterwave, it would be what it was before, with no cooldown. The cooldown...
  7. Tidal_Force

    New Iecspike Mechanics

    Recently, while I was bending, I noticed how almost useless the shifting while not selecting variant of icespike is, because it's completely random. I propose that, instead of random spikes coming up around you (And possibly hitting you) the icespikes would instead travel in a linear path, down...
  8. Tidal_Force

    Denied Shift Shielding

    Hey, everyone. Recently, I was contemplating how difficult it is to shield with surge shield and fire shield at just the right moment. So, I came up with an idea that would make bending battles even more fun. What I propose is shift shielding. What this would do is when a bender shifts, a small...
  9. Tidal_Force

    Water Gimbal

    Hello, everyone (Inset ":D" here). Recently, while watching TLOK, I came across Kya using a move that I wondered "Well, why the heck don't we have that?" The move would be called Water Gimbal and would be a combo. Maybe something like (Tap Shift) Torrent> (Tap shift) Waterbubble > (Hold Shift)...
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