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  1. Yatabo

    ProjectKorra 1.9

  2. Yatabo

    Bug - FireJet + AirSpout

    Hello, Whenever I use AirSpout and then Firejet off of it, it causes the fly glitch occasionally. (I'd put this under a Support Ticket, but it says I lack permissions.) This has happened 3 out of 4 times when I tried it.
  3. Yatabo

    Denied MudChurn

    Another idea for earth. MudChurn is a combo that creates an arc of "mud" in front of the user - potentially slowing down their opponents. Hold shift > shockwave > click > collapse > release shift> shockwave This would then release a cone of dirt into a direction (similar to a charged and then...
  4. Yatabo

    EarthLaunch

    Hello, EarthLaunch is a move where a 3x3 block of earth is raised from a target area up to 6 blocks away, launching your opponent straight into the air. This move would be similar to Catapult but against opponents. Using this move is not based on dealing damage, but temporarily getting the...
  5. Yatabo

    Denied IceGrab

    Hello, The idea of the move IceGrab is it can freeze an opponents head. Range: 10 or more blocks Cooldown: 6 seconds Damage: 1 heart Deals Blind to target (block of ice will be their "hat" as long as blind is in effect) Blind duration: 4 seconds Requires a source block (a watermanipulated...
  6. Yatabo

    ProjectKorra and MobArena Configuration

    Hey! I was wonder how I would be able to configure a MobArena class to house PK moves - such as if I want a "Nomad" Class he will only get Airswipe and Rapidpunch. I'm new to creating a server and I've added MA, PK, WG, WE, and Essentials.
  7. Yatabo

    FireShield Rework

    So I know there's been many, many suggestions to rework FireShield, but it seriously needs a fix. After clicking or shifting it stays there for 3 seconds, when it is hit it disregards any attack that attacked it. FireShield then cools down for at least 4-5 seconds. In a nutshell: CoolDown...
  8. Yatabo

    Denied AirFlip

    AirFlip Cooldown: 4 seconds AirFlip is a move that flips your target 180 degrees from where it is currently facing. Example: A Firebender is right next to you, fist fighting, then you AirFlip them around to gain some extra get away time. This isn't a canon move, but I thought this would be a...
  9. Yatabo

    FireJet Reduce Fall Damage

    Hi there! I was thinking it would make sense if you had FireJet selected that it would reduce the fall damage you took. My reasoning (this idea is not canon, I don't think) if I was a FireBender I would shoot flames from my hands to slow my fall such as Bumi did when he fell from the cliff...
  10. Yatabo

    Denied DragonBreath

    Hey there! I was thinking that Fire Bender's should be able to spout fire from their mouths. Duration: 2 seconds Deals: 1 heart worth of damage per half a second (4 in total if the target is in it for a full duration) Weakness: Fire Bender's cannot do any other moves as long as FireBreath is...
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