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  1. Immallama

    WaterArms [Deleted]

    A jump type thing would be sweet. Maybe clicking the ground and jumping with punch could make you jump really high or something. Great move, it's a ton of fun :D
  2. Immallama

    Reason #2547 to be friends with Addon Developers

    I'm confused, why do you need to wait for Mist?
  3. Immallama

    Reason #2547 to be friends with Addon Developers

    Oh cool. At least we can do that.
  4. Immallama

    Reason #2547 to be friends with Addon Developers

    Does F1 mode make minecraft arms disappear?
  5. Immallama

    Reason #2547 to be friends with Addon Developers

    I'm officially excited :D
  6. Immallama

    [Changelog] WaterArms [Alpha]

    Well, we don't really have any proof it exists :P
  7. Immallama

    [Changelog] WaterArms [Alpha]

    inb4 the move doesn't actually exist
  8. Immallama

    [Changelog] WaterArms [Alpha]

    I don't see anything wrong with others trying to make the ability themselves.
  9. Immallama

    Is AirBubble even accurate?

    Thanks a bunch man.
  10. Immallama

    Is AirBubble even accurate?

    Do you remember when this was?
  11. Immallama

    Is AirBubble even accurate?

    So I was discussing this with an owner of a server with the bending plugin, and I'm curious now. Have we ever seen airbenders breath underwater with airbending? I know the move is based off what Aang did to preserve himself, but wasn't that Waterbending since he froze the water? I know it can...
  12. Immallama

    Denied Bending fluidity

    I'm not saying it should be fluid like that. I mean bending should flow better. Use one move, switch slots, use another, repeat. I want something more natural that really makes bending more unpredictable. Using a wall you've already created as ammo was just an example of that.
  13. Immallama

    Denied Bending fluidity

    Those long complicated combos are exactly what I think we should do away with though. I'd still rather it be simplified as much as possible so it can be pulled of in combat. Having to do all that while someone is chucking rocks at you is pretty hard.
  14. Immallama

    Denied Bending fluidity

    Those long complicated combos are exactly what I think we should do away with though.
  15. Immallama

    Denied Bending fluidity

    Yeah, water is definitely lacking the whole offense/defense thing right now. The biggest issue with water though is most abilities require you to hold shift, making it tougher to kind of "chain" moves
  16. Immallama

    Denied Bending fluidity

    I've posted this elsewhere to some extent but I figure I'll make it a suggestion just to make it "official". I'm always thinking of ways bending could be improved. Right now, bending is very... Predictable. You use one move, press a button, and use another. It follows a very simple formula...
  17. Immallama

    Discussion: What would you like to see in v1.6.0?

    Update moves that aren't currently useful or fun - Air and Water bubble (Add a toggle maybe?) - OctopusForm (This needs a complete overhaul IMO) - IceSpike (Accuracy should be improved as well as speed and perhaps amount of spikes) - Catapult (More control over movement) - etc. Combining...
  18. Immallama

    Throwing a Freaking Wall at Someone

    "Throwing a freaking wall at someone"
  19. Immallama

    Throwing a Freaking Wall at Someone

    Well I definitely like the name.
  20. Immallama

    Been gone for awhile. Anything big added?

    Been gone for awhile. Anything big added?
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