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  1. SamuraiSnowman

    Water Combo: Reusing Water

    You said earlier that you could waterwave then turn it into torrent, then you said you couldn't, then you said again that you could? This post is rather confusing and various suggestions have already been made about it.
  2. SamuraiSnowman

    EarthSmash

    If you were shifting behind them, you'd have to be super close.. Due to its low range of block selection..
  3. SamuraiSnowman

    Techniques and combos for pvp

    When fighting water against fire or earth, I find it helpful to use torrent as a hook to pull them down into the water with you, then you may finish them off with watermanipulation while they try to recover to land. This works with air, but they can easily spout above the water to escape it.
  4. SamuraiSnowman

    Denied Charged AirSwipe Change

    Well, the move you show Aang using is more of an airblast move, not an airswipe.
  5. SamuraiSnowman

    Airbending: Make destroying grass with move configurable

    It is most realistic for them to be able to swipe through the grass, and it comes in handy when fighting a water bender and you're in the middle of a grassy area; you can easily swipe at the grass to make a space they cannot use water manipulation from directly under your feet, allowing you to...
  6. SamuraiSnowman

    Fire Jet Ski

    Korra was barely floating two feet off the ground in your video you provided, this would be almost equivalent to 1/2 a block. There would be no need for this in any form of combat, you would simply be 1/2 a block taller, which is not noticeable at all.
  7. SamuraiSnowman

    Denied Chiblocker move Shroud

    The whole 'element of surprise' can be be brought to a chi-blocker assassin is with a smokescreen shot. This makes the other player blind and you still have full control to move around as fast as you like. If they are invisible, blind and slowed how could they even do any form of assassination?
  8. SamuraiSnowman

    BloodbendingRemove

    As you can see in the post above, it has not been updated to the newest Dev build..
  9. SamuraiSnowman

    Items Mod

    If items are added, they will most likely be added into the RPG plugin, not the core.
  10. SamuraiSnowman

    Denied Earthbending move Bypass

    Here's what you do: Either earthblast or earthtunnel the 2 blocks you wish to remove. RaiseEarth with click or collapse with click to close the door.
  11. SamuraiSnowman

    EarthSmash

    Your cross hairs have to be pointed at the entity already to shoot them. Just shift and look at them, then punch. It would be illogical to be able to shift it up, then punch while not shifting at it; that would just be earthblast but bigger.
  12. SamuraiSnowman

    Earthbending from Inventory

    Even if it had to come back to you, it would still be much easier to spam. If you shift after you shoot an earthblast, it stops. People could easily use that to stop the block from coming back..
  13. SamuraiSnowman

    Regions

    Make sure you are on 6.0.0+ for WorldGuard, and make sure that it is set to respect worldguard.. When the respect worldguard is false, nothing WorldGuard does will affect bending.
  14. SamuraiSnowman

    Earthbending from Inventory

    This would be extremely overpowered. This cannot be compared to waterbottles at all. Water bottles cannot be stacked into 64 and have 36 stacks. With that much dirt, you could take out anyone in your path. Earthblast currently has no cooldown, which means all earthbenders would be machine guns...
  15. SamuraiSnowman

    Denied Freeze ground

    Throughout the show, there was always a watersource below those they froze. Whether it was grass or ice, there was some form of water under them, it was not just dirt or sand..
  16. SamuraiSnowman

    Complete WaterSeal

    Oops, I misread. I thought it would remain there until you tapped shift again. Although, there was something about 15 seconds so I thought it would remain for 15 seconds. I see this as a move that is just a spherical surge, instead of just being one wall.
  17. SamuraiSnowman

    Denied Ming hua's Water arms

    Fast mobility for waterbenders was provided with waterwave, why on earth would we need another move that performs as such? Your attack arms are octopusform, and if the server actually wants octopusform to be useful enough in combat, they can expand the radius as much as their heart desires! (I...
  18. SamuraiSnowman

    Complete WaterSeal

    I do believe this would be extremely overpowered with water going against the other elements. With all the defensive moves of the other elements, they cannot attack while doing so. With water seal, you could simple make a sphere of ice around you and then use watermanipulation to attack through...
  19. SamuraiSnowman

    Denied AirWheel

    This move should have some sort of distance/time limit to it. Tenzin was only able to use this for a short period, not as long as he didn't hit anything. I recommend it to be about the length of firejet, but a little bit faster. This would allow the airbender to quickly escape without being...
  20. SamuraiSnowman

    OctopusTrap (OctopusForm 2)

    I completely agree with @Majorite. No other move has this sort of distance attack along with trapping the player. This would have a torrent range, and then would also have the potential of 3 hearts of damage, all while keeping the player within a circle of an octopusform. This could lead to...
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