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  1. owlcool

    Suggestion Jings

    No offense, but if you try to call me bad at airbending from that post, then you are mistaken. Most Noobs do that, or at least a lot of noobs.. So stop trying to use my every word against me and state that this thread is completely useless. With such strong opposition, Of two people asking why...
  2. owlcool

    Suggestion Jings

    At the very least, this makes airbenders stick with a strategy other then, Run up and spam airswipe until someone dies. Yeah, no thanks.
  3. owlcool

    Suggestion Jings

    It is a choice of how you direct your energy, earthbending being more effective through neutral jing as he has also stated that "Neutral Jing is the key to Earthbending." The simple fact that the benders that mastered neutral jing is able to easily heave giant boulders of earth can't be a...
  4. owlcool

    Suggestion Jings

    With that attitude nothing will ever be added!!! Think big, Aim towards the stars, and if you miss you will at least hit the tree tops. xD xD xD
  5. owlcool

    Suggestion Jings

    Wouldn't be entirely impossible, track cords of he last person to damage the player, give boosts to the player that is a firebender and sprinting in the direction of their current cords.
  6. owlcool

    Suggestion Jings

    No my boy, that is a history of memes!!!
  7. owlcool

    Suggestion Jings

    Then the jings could be completely configurable and not have instant one hit kills, and staff could learn what the jings are, not that hard. There could be a command that states the effects of jings, and I doubt it could be all that much laggier then healingwaters healing someone else.
  8. owlcool

    Suggestion Jings

    Get a joke, here you have to learn the history behind them don't you, http://roflrazzi.cheezburger.com/history?ref=navbar xD xD xD xD
  9. owlcool

    Suggestion Jings

    Then they could have to run away for longer, xD you really think it is that hard of a fix?
  10. owlcool

    Suggestion Jings

    It could be turned off if you like... And air could also have damage boosts, run away for 3 seconds, 4 airswipes in a row get half a heart extra damage each, run towards someone, increased damage, etc. It doesn't have to be a giant boost, xD Maybe when firebenders are running towards someone...
  11. owlcool

    Denied IceBlade

    okey, so the range is farther, meh. xD
  12. owlcool

    Denied IceBlade

    Sorry for opening that can of worms, xD xD but anyways,this can be represented easily by making watermanipulation reflect arrows, etc. It would be a even more obvious clone if it shared the same particles as airswipe, xD xD xD They both do damage, they can both shield against things like arrows...
  13. owlcool

    New config option

    Agree!!!!!!!
  14. owlcool

    Suggestion Jings

    He can destroy any good to reasonable thread, for he is the, MOVESPOT HOARDER!!!! http://projectkorra.com/forum/threads/walloffire-and-fireshield.1487/ xD xD xD xD xD xD
  15. owlcool

    Suggestion Jings

    Oh gawdd, here is the oncoming storm of good threads going bad, xD
  16. owlcool

    Suggestion Fire Spirit Healing

    You like it more? Does that mean you like it? Do you, dare I say it, Luv it with all yur hart and sul? xD
  17. owlcool

    Suggestion Jings

    Well that was a nice little talk, how about we talk like this when we start out in threads? xD
  18. owlcool

    Suggestion Jings

    My idea is to have speed boosts of firebenders, airbenders, etc be triggered by the bender running towards or away from the opponent. For firebenders, they could have a speedboost when running towards the opponent, and possibly a buff to damage. Airbenders could have even more speed when running...
  19. owlcool

    Suggestion Fire Spirit Healing

    Because we all know sensing a illness has unlimited potential for a useful move. Maybe only certain potions could heal the damage and firebending could sense would one was needed to heal a certain person. Such as a haste potion unlocking those extra 3 hearts.
  20. owlcool

    Suggestion Jings

    ...How? Also The "Giant Spoiler" is not actually that big. Feel free to open it.
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