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  1. AlexTheCoder

    Fixed PLS SIR May i have some more?

    @Pur3_Fox you need to use Spigot 1.8.7
  2. AlexTheCoder

    SteamBending

    Tagging us won't do you any good
  3. AlexTheCoder

    [Deleted] BendingBoard

    Then its not unlimited
  4. AlexTheCoder

    Follower list

    We cannot discuss it at all
  5. AlexTheCoder

    Follower list

    No staff member is permitted to discuss upcoming/current development without specific permission
  6. AlexTheCoder

    Denied New Airshield function

    AirBurst/AirBlast/FireBurst/FireBlast/etc. all deflect
  7. AlexTheCoder

    Follower list

    Nothing special
  8. AlexTheCoder

    TLA/LOK Theories

    See how i said trouble xD
  9. AlexTheCoder

    [Deleted] AirJet

    When I say thing I mean something in Java. A tick is just a term used to talk about time as handled by the game
  10. AlexTheCoder

    [Deleted] AirJet

    A tick is just an integer thats used to measure time in the game
  11. AlexTheCoder

    Love Wins!

    Liberty =/= liberal, those are two separate things
  12. AlexTheCoder

    [Deleted] AirJet

    Again, a tick isn't really a thing.
  13. AlexTheCoder

    TLA/LOK Theories

    Likely the same reason he had extreme trouble mastering the Avatar State. He simply could not release his tether to the Earth, and as the Avatar was actually bound to it.
  14. AlexTheCoder

    [Deleted] AirJet

    In this situation you would refer to it as a tick
  15. AlexTheCoder

    TLA/LOK Theories

    Thats more accurate
  16. AlexTheCoder

    [Deleted] AirJet

    A tick isnt actually a thing, its just a number of integers in a second
  17. AlexTheCoder

    [Deleted] AirJet

    An integer is, yes, a number. Many things use it in order to count
  18. AlexTheCoder

    [Deleted] AirJet

    Remember, its ticks not integers. An integer is a signed 32-bit type that has a range from –2,147,483,648 to 2,147,483,647.
  19. AlexTheCoder

    [Deleted] AirJet

    20 ticks are generally 1 second, however it changes based on server speed
  20. AlexTheCoder

    Why is EarthSmash not affected by the AvatarState?

    I hope thats a joke, because the lag involved in moving that would be horrendous
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