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  1. T

    Earth And Air Passive Nullification

    Not every move, to be honest i'd let the developers decide which moves cause the effect since i do know how useful of a passive this is for earth and air
  2. T

    New Water Combo (Maybe)

    Just thought it was a tiny nerf so it wouldnt work instantly
  3. T

    New Water Combo (Maybe)

    I made a short little gif of this Maybe the water could just cover your spout then, shape itself forward and freeze from bottom to top, sry for this weird moving gif, i did it frame by frame
  4. T

    Earth And Air Passive Nullification

    So the reason they're going to deny it is because of the thread's reason for creation itself and how it doesn't make sense?
  5. T

    [SpoutDischarge] Water Combo

    hero you don't get the reference from that sentence don't you
  6. T

    Earth And Air Passive Nullification

    I don't mean taking away their no fall damage completely, only on certain instances where they are hurt with a hard-hitting move to let them "fall on their backs"
  7. T

    Earth And Air Passive Nullification

    I'm going to talk about the passives of earth and airbending, as everyone knows : Earth has the passive of not taking damage on any earthbendable block Air has the passive of not taking damage on all blocks This makes sense because it has been shown in the show, but there's one important part...
  8. T

    [SpoutDischarge] Water Combo

    Thanks!
  9. T

    [SpoutDischarge] Water Combo

    How did this thread become an SU one
  10. T

    [SpoutDischarge] Water Combo

    I see what you did there
  11. T

    [SpoutDischarge] Water Combo

    I finished reading the post, you can't move during the vortex which really makes it a move I definetely won't use
  12. T

    [SpoutDischarge] Water Combo

    Nice, except the amount of water in that move is far too much, also that combo leaves you only in one spot(I didn't read that much into detail, but having that much water move around is bound to create lag) This doesn't let the opponent spin so many times before launching them, adding mobility...
  13. T

    [SpoutDischarge] Water Combo

    Air's twister is just lifting you up and pushing you, while this flings you with great force doing damage, but I can see what you mean
  14. T

    [SpoutDischarge] Water Combo

    This water combo is very heavily based on the style of Tai Chi, which is what waterbending is based on. "Tai chi is less about strength, and more about alignment, body structure, breath visualization" By Sifu Kisu [Avatar Martial Arts Expert] You'll understand what i'm getting at...
  15. T

    Denied JetWave [WaterCombo]

    Think of it as the water version of jetblast, and water compression in the avatar world is possible, go to the waterbending page and find it
  16. T

    Denied JetWave [WaterCombo]

    Element : Water Suggestion type : Combo Combo method Torrent (Tap sneak) -> Waterspout (Tap sneak) -> Create a ring of water with waterspout and release sneak Tasks of each move to complete the combo Torrent : Prepares water focus and source selection (Facing water) Waterspout : Turns the...
  17. T

    New Chi Fighting Style For Balance

    Also just for a little bit more information I didn't get the idea from you, I just thought of it and posted it on PK forums which I dont usually use. The idea you suggested, lets moves instantly have the paralysis effect, and thats what I'm trying to get rid of in this suggestion, chiblockers...
  18. T

    New Chi Fighting Style For Balance

    Yes but your suggestion states that regular moves would already do more than half a heart which would also keep the OP in chi, having combos with chi in that suggestion would do far more damage than the current chi
  19. T

    New Chi Fighting Style For Balance

    How can you hang on ceilings? Plus you already suggested crawling but it wasn't possible? Wall to wall can just be categorized as wall running
  20. T

    New Chi Fighting Style For Balance

    Parkour moves for chi? hmm...I dunno i just think of parkour as normal jumping, what kind of moves do you have in mind? doublejump?
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