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  1. astraelis7

    Condensation Technique

    *I DID SEARCH FOR THIS IDEA ELSEWHERE = DID NOT FIND SEPARATE THREAD WITH THIS NAME* This idea has cropped up with various waterbending move threads but I couldn't find a separate thread on it (with this name - which is the wiki term). I'm not saying my current version is perfect - it's more to...
  2. astraelis7

    Denied Fire-bending Passive

    I think fire is meant so be so offensive and quick in its attacks (due to the fact no source is required) that it doesn't need any passives... but according to this theory, fire damage should therefore go up in compensation - but if you include damage from burning, it evens out more or less...
  3. astraelis7

    Denied WaterChoke?

    The main difference I wanted to suggest was that (unlike xXturbokidXx's WaterLock and gabe's drown) it doesn't kill the person and stops automatically... No one wants to give drowning to water because everyone thinks it would be too op .-. I'm just trying to show that it doesn't have to be yet...
  4. astraelis7

    Denied WaterChoke?

    I found one but I thought that my logistics of the move was much different.. could you send me a link to them both o.o?
  5. astraelis7

    Denied Fire-bending Passive

    Azula is not exactly your average firebender though... She is a prodigy after all. I personally don't see firebenders in general particularly nimble BUT I do agree that it should have a new passive - just perhaps not this.. :3
  6. astraelis7

    Denied WaterChoke?

    I know this will probably never get implemented and is too op for anyone to have :3 There have been some ideas around about using water to drown people but I thought I'd put my idea out anyway...Obviously it hasn't been used in the show so far... Aesthetic Description: Surrounds the victim in...
  7. astraelis7

    Complete WaterSeal

    I agree :3
  8. astraelis7

    Complete WaterSeal

    That, of course, is not to say Octo isn't useful or effective when used strategically, but that requires a certain scenario which most other benders can avoid...
  9. astraelis7

    Complete WaterSeal

    Octopusform is more or less useless unless the opponent is trapped and cannot fly: it is slow and the knockback counteracts this - no idiot will willing comely near an octopusform when they can easily outrun, even walk, it. It also does not block attacks so it would only be ever considered as a...
  10. astraelis7

    Complete WaterSeal

    I'm not supporting nor dismissing the idea, but would like to say as far as I know, the plugin does not have something like this - encasing yourself in ice does not count in my opinion and does not produce the desired effect :3 Plus with torrent, the time to perform the move would inevitably...
  11. astraelis7

    Complete Surge Shield Attack

    @finnbon I think your controls are different from mine - for me Shift holds the shield, and right-click changes the state.... I thought I was in the default controls (apart from other things) Could someone please clarify this in default controls? In any situation, shield, state, and attack can...
  12. astraelis7

    Complete Surge Shield Attack

    I just read your thread (WaterSeal) and I love the idea (except maybe the amount of lag it would produce and that water shields don't really stop attacks in my opinion, unless they are turned to ice, if my experience with surge is valid) but I think we're going for different aspects o.o You're...
  13. astraelis7

    Complete Surge Shield Attack

    @finnbon Oh yes I forgot to correct that (I realized as I was posting my last comment and corrected it there to left click) So right-click would change the shield state (ice/water) and left-click would send the attack according to my last comment o.o Hope that's clear now :D
  14. astraelis7

    Complete Surge Shield Attack

    Just another idea for its logistics - each block on the shield could provide one attack. Since the shield is centred to where you look, every time you attack (left click while shifting to hold the shield) the icespike/watermanipulation will be sent from a random part of the shield, leaving a...
  15. astraelis7

    Complete Surge Shield Attack

    oh :/ derp... Well perhaps keep it the same but lower its range/speed/something to make the original still better (otherwise why use icespike when you can use this anddd get the shield - though I guess the time frame to get the shield up might be something)
  16. astraelis7

    Complete Surf

    @Chen Well you could change the command prompt to something else but yeah, I guess you're right :3
  17. astraelis7

    Complete Surge Shield Attack

    1:17 is when he starts the shards... As you can see, it works as a shield too since it blocks Korra's fire... idk >.<
  18. astraelis7

    Complete Surge Shield Attack

    An extension of Surge Shield (I couldn't find anyone else posting this idea in the forums - if there is, I'm sorry? o.o) To maintain surge shield you must be shifting (in basic controls) - if you left-click on the shield, it could send an icespike/watermanipulation type attack (depending what...
  19. astraelis7

    Complete Surf

    Sorry if this thread is old and I'm bringing it back e-e But what if, when you use WaterManipulation, if you shift again, you can "ride" the stream... I'm not really sure how to get gifs etc, but when Toph and Katara are training Aang with Seismic Sense (I think Book 3 or 2), Katara uses an ice...
  20. astraelis7

    Denied Solar/Lunar Eclipses

    Very simple concept: Periodically, there are Solar and Lunar eclipses, similar but less frequent than full moons, which render the corresponding bending powerless during the time in which it takes place. For Solar eclipses, firebending will be powerless (like in A:TLA Day of Black Sun - Book 3)...
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