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  1. 6tijn

    Complete Waterbending Rework - Sourcing and Dynamics

    Something I wondered about: When you for example, do a waterwave then when landing switch to octopusform, would it still have this slow build up? I think that when you do it like that octopusform should be built up faster. I think this would give it a bit more use. example: there's an opponent...
  2. 6tijn

    Complete New air particle

    Yes. The white particles it has now are waaay to blinding. YES Yeah.... please hm.... YES please. PLEASE. GOD GOD GOD yes PLEASE WE NEED DIS ;-; MAKE DIS HAPPENNNN o_O
  3. 6tijn

    Looking Into Korra/ATLA Soundtrack In Minecraft

    BUT, if PK adds a resource pack, they could change the note block sounds a little bit. NOw there are these sounds available. (I named them to the block they stand on in order to make that specific sound.) Wood Bass guitar Sand Snare drum Glass Clicks and sticks Stone Bass drum grass/Wool Piano...
  4. 6tijn

    Looking Into Korra/ATLA Soundtrack In Minecraft

    People, there arn't flute, brass or string sounds in minecraft, so those are impossible to implent without mods. These are the only instrumental sounds available in minecraft for the music: - Piano/harp sound - (Double) Bass sound and some percussion sounds
  5. 6tijn

    I apparently have 'followers' lel O_o

    I apparently have 'followers' lel O_o
  6. 6tijn

    Complete Waterbending Rework - Sourcing and Dynamics

    ^ I know le feel x)
  7. 6tijn

    Complete Waterbending Rework - Sourcing and Dynamics

    I think when this gets added, moves like watermanip could get nerfed so water won't turn out OP. Because of that water benders would have to rely more on their tactics and diversity of moves instead of spam watermanip.
  8. 6tijn

    Complete Waterbending Rework - Sourcing and Dynamics

    Are any coders working on this already? seriously THE CROWDS (including me o3o )ARE SCREAMING FOR THIS ;-;
  9. 6tijn

    Bottlebending issues

    These tactics are most likely not going to be very effective if you battle very good benders.
  10. 6tijn

    Farmland(water)bending

    They could even extract water from air :O Also, I like the sponge idea, too. That a wet sponge turns into a dry one when used as source.
  11. 6tijn

    Bottlebending issues

    I think it would be better if that when you select a new source while the water is coming back to you, it disappears. If you're water from your bottle is far away, it sometimes can take very long to get to you, so I think It'd make more sense that you can 'drop' the bottle water and reselect...
  12. 6tijn

    Possible Firejet Nerf

    I agree. I always found it a bit OP that firebenders can charge moves while firejetting. Also, the cooldown also seem like, a little bit too short. example: When you fight the 'good' firebenders out there, this is mostly how they kill you: They firejet around you, when they land their attack...
  13. 6tijn

    Complete Waterbending Rework - Sourcing and Dynamics

    Omg omg omg omg ;-; <3 <3 <3 @Vidcom
  14. 6tijn

    Complete Waterbending Rework - Sourcing and Dynamics

    It's just, if this doesn't get added, I don't know if I will still like water bending/play as a waterbender . The spammy rigid bending it is now is just a little shadow of what it was in the show.
  15. 6tijn

    Complete Waterbending Rework - Sourcing and Dynamics

    Well it is indeed a big change because it's about the mechanics of how the element works, not a move.
  16. 6tijn

    Double Water Serpentine

    Because there is still this 0.01 % that gets added. And if that 0.01 % percent has a big majority of people who support it, including maybe some coders them selves, it gets added. What I'm saying is that it's just not possible for all suggestions to be made (if you haven't figured that our yet...
  17. 6tijn

    Double Water Serpentine

    The moment when 99,99% of all suggestions weren't made.
  18. 6tijn

    Complete Waterbending Rework - Sourcing and Dynamics

    What you say there is so true. There are so many people who complain about watercamping etc., but it's because it's very hard for a waterbender to take the water with him/her to the land and continue fighting there. In the show waterbenders were always able to figth very decent on ground...
  19. 6tijn

    Complete The functions of Airblast.

    Would be nice to see that again! Then it could be possible to make redstone doors like the image you have in your post. All over the gate there are buttons which you need to activate with airblast in a given order.
  20. 6tijn

    Waterbending proportion

    It's true what you're stating and I agree. But the thing is, the way water bending is now, this would't help. In the show, water benders could use one single source of water to perform lots of moves. In the plugin, 1 source block equals 1 move. That means that water benders in this plugin need...
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