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  1. Coolade

    Suffocate

    Lol "your idea". No problem!
  2. Coolade

    LavaStar

    Most likely from servers closing hopefully, I can't see why people would want to downgrade to the old Bending plugin, this one is great.
  3. Coolade

    LavaStar

    Beggars can't be choosers. Not every ability is going to be a default in the plugin, nor should they be. If that were the case then we could have just kept the old Bending plugin and added onto that. In my opinion we should be trying to embrace the idea of plug-and-play modular abilities. I...
  4. Coolade

    Earth wave

    I think one of the main points with ProjectKorra is that a lot of the abilities are going to be modular based and don't have to be part of the official Project Korra. If every move was supposed to be implemented directly into the plugin then Mist would not have spent so much time putting...
  5. Coolade

    Suffocate

    Suffocate2 Press and hold sneak while aiming at an enemy to begin bending the air out of their lungs.As the enemy's life force begins to fade, they will be dealt damage over time, slow, and fading blindness. If you are damaged or stop aiming at the enemy the suffocation will stop. The...
  6. Coolade

    New item - Red lotus venom

    Or you can use a timed task that applies damage with a repeating delay: new BukkitRunnable(){ @Override public void run() { Methods.damageEntity(player, target, 1); } }.runTaskTimer(ProjectKorra.plugin, 0L, 60L); //Damage every 60 ticks...
  7. Coolade

    EarthSmash

    I just released a new update: V 1.0.2: - Lowered the default upward knockback. - Added an option to customize upward knockback. - Added AvatarState options for damage, range, chargetime, knockback, knockup, flight speed, and flight duration. - Made EarthSmash a default ability.
  8. Coolade

    EarthSmash

    Ah for now just put the knockback to 0 that should fix it or just lower it substantially. I'll add that to future config probably.
  9. Coolade

    EarthSmash

    So you want an option to configure knock-up? Currently it's too high or too low?
  10. Coolade

    EarthSmash

    I'll include some avatar configuration settings in a future update probably, does the config file work for everyone that has tried using it so far?
  11. Coolade

    Complete Suffocation (WARNING SPOILER)

    Seems like people want to throw everything into sub elements now-a-days.
  12. Coolade

    Discussion On Element Types

    If you account for EarthSmash then Earth has pretty good mobility and decent knockback comparative to Water. I almost finished a Suffocation ability but I have to put all coding on hold for the time being because I just moved.
  13. Coolade

    EarthSmash

    It was a good post, I plan on implementing it in the future when I get some free time to code next week.
  14. Coolade

    EarthSmash

    Realistically it should have been called EarthBoulder but meh too late now.
  15. Coolade

    [Important] Notice For Developers

    Cool to know, now I'll update EarthSmash so that the permission is enabled by default.
  16. Coolade

    EarthSmash

    Sweet, it's always nice to know that I don't have to fix anything yet.
  17. Coolade

    EarthSmash

    Is it letting them bind the ability at least?
  18. Coolade

    EarthSmash

    When the ability is loading up does it say "The Config File could not be read."? I used an EntityDamageEvent and checked if the source damage was suffocation, then compared the location of the entity to the nearby EarthSmashes to determine if the entity is inside of one.
  19. Coolade

    EarthSmash

    Uploaded version 1.0.1 which fixes this error along with the EarthTunnel and suffocation bugs.
  20. Coolade

    Octopus Form Upgrade

    I've always dreaded the idea of coding extendable tentacles, whenever I see WaterWhip and FireWhip requests my stomach gets upset just thinking about it. I improved OctopusForm on my old server by doubling the forming speed It was fast enough to where you could water passive jump out of the...
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