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  1. Stephano The Pebble

    Denied [Earth Combo] Earth Rupture

    You can? *Wide Eyed* *Slaps himself* Im learning more things everyday... [Edit] Found out that the control for EarthLine isn't really that good. It keeps on going on so it never stays still so Rupture gives it 100% control+more damage
  2. Stephano The Pebble

    Denied [Earth Combo] Earth Rupture

    Imagine the Collapse as a move that condenses and charges the moving/attacking block up and then upon release, the force goes outwards (the explosion).
  3. Stephano The Pebble

    Denied [Earth Combo] Earth Rupture

    The EarthLine effect is a major part of this move so thats why EarthLine is mentioned 80% of the time. You can replace the trail effect with some dirt particles if you prefer it that way. But I would like to use the line effect because it represents the earth block moving through the ground.
  4. Stephano The Pebble

    Denied [Earth Combo] Earth Rupture

    (This is not a move that creates an earthquake or fissure) On a server, I noticed that earth bending attacks could be easily dodged because they only went in a single direction that could become obvious when going against an EarthBender. In the show, the attacks were very random because walls...
  5. Stephano The Pebble

    Better Earth Mobility

    You should make it kind of like AirScooter/AirGlide where you do some quick combo and hold shift on the ground to start sliding/moving on earth-blocks. One of the examples is on the episode of Day of Black Sun where the earthbenders kick on the ground to move their centipede-looking tanks toward...
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