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Firebending FireBomb v1.0.4

Apparently, it didn't work with non-whole numbers.
And thanks to FinnBeuno, the velocity will be proper, allowing it to be configurable properly

The default config was changed to accommodate these, clear the numbers under FireBomb to reset to my new defaults
Made it so you will only explode once you're a block away from where you started (band-aid fix for high ping users)
Added The Ability to disable fall damage blocking
Added Damage scaling for daytime and scaling for blue fire:
damage - > damage
cooldown -> cooldown
range -> radius of the explosion