OUT DATED. NO UPDATE PLANNED.
EarthGlove
Utilize earthend gloves to and pull entities towards you!
Description:
Left click to launch an earthend glove. If the glove hits a living entity, it will grab it and when you shift, the entity will be pulled toward you. If the glove hits a non-living entity, the glove will fling the entity to you.
Note: Releasing shift while pulling will stop the process and disintegrate the glove.
Note: The glove will disintegrating upon hitting a wall or reaching max distance (range in config).
Note: The glove will break mid air when damaged. Ex: fireblast or arrows.
Usage:
Stop entities from escaping you: Pull entities towards you when they try to escape.
Grab entities: Be able to grab experience orbs and items and fling them over to you.
Damage: Damage entities.
Planned Features:
- Hand cuffs
- Fragment Shooting (10%)
- Better pulling (100% Complete)
- More glove control (If I can convince @Theplaya1202 to let me)
Permissions:
For the ability (default: true) :
Configuration:
pull: The amount of force the glove exerts on a living entity.
entitypull: The amount of force the glove execrts on a non-living entity.
range: How far the glove will travel before disintegrating. This also applies to gloves that are latching onto living entities.
time: The amount of time (in miliseconds. 1000 in 1 second) the pulling of a living entity last.
damage: How much damage (NOT hearts) the glove does.
speed: How fast the glove travels.
cooldown: How long (in miliseconds. 1000 in 1 second) you have to wait to use the ability again.
EarthGlove in action:
Non-living entities:
Living Entity:
Designed with Spigot 1.8.7 and ProjectKorra 1.7.0 BETA 11
"This is not an official ProjectKorra ability, therefore, no official support will be provided in any threads other than this one. Use at your own risk."
EarthGlove
Utilize earthend gloves to and pull entities towards you!
Description:
Left click to launch an earthend glove. If the glove hits a living entity, it will grab it and when you shift, the entity will be pulled toward you. If the glove hits a non-living entity, the glove will fling the entity to you.
Note: Releasing shift while pulling will stop the process and disintegrate the glove.
Note: The glove will disintegrating upon hitting a wall or reaching max distance (range in config).
Note: The glove will break mid air when damaged. Ex: fireblast or arrows.
Usage:
Stop entities from escaping you: Pull entities towards you when they try to escape.
Grab entities: Be able to grab experience orbs and items and fling them over to you.
Damage: Damage entities.
Planned Features:
- Hand cuffs
- Fragment Shooting (10%)
- More glove control (If I can convince @Theplaya1202 to let me)
Permissions:
For the ability (default: true) :
Code:
bending.ability.EarthGlove
Code:
EarthGlove:
pull: 0.8
entitypull: 3.7
range: 20
time: 5000
damage: 1.0
speed: 1.05
cooldown: 5000
entitypull: The amount of force the glove execrts on a non-living entity.
range: How far the glove will travel before disintegrating. This also applies to gloves that are latching onto living entities.
time: The amount of time (in miliseconds. 1000 in 1 second) the pulling of a living entity last.
damage: How much damage (NOT hearts) the glove does.
speed: How fast the glove travels.
cooldown: How long (in miliseconds. 1000 in 1 second) you have to wait to use the ability again.
EarthGlove in action:
Non-living entities:
Living Entity:
Designed with Spigot 1.8.7 and ProjectKorra 1.7.0 BETA 11
"This is not an official ProjectKorra ability, therefore, no official support will be provided in any threads other than this one. Use at your own risk."