<<< AIRJUMP >>>
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- Information updated
- Config changes
- Distance/Height is configurable
- Simply shift to jump
- Element || Air
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DESCRIPTION
AirJump, the ability to airjump high in the air just by shifting! AirJump was created to put more feel into airbending, allowing you to dodge, get to places, create combos and all sorts of tricks. You can now choose if you want default or airjump particles and sound!
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-- CONFIG --
DESCRIPTION
AirJump, the ability to airjump high in the air just by shifting! AirJump was created to put more feel into airbending, allowing you to dodge, get to places, create combos and all sorts of tricks. You can now choose if you want default or airjump particles and sound!
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-- CONFIG --
Code:
Sketz:
AirJump:
AirJumpParticles: false
DefaultParticles: true
MustBeOnGround: false
AirJumpSound: false
DefaultSound: true
Cooldown: 4500
Distance: 2
Changing the "Distance" will allow you to change the Height, and travel distance.
I recommend 1-11, of the distance. I don't believe it will go any higher.
'1' may not do much, this is just a recommendation!
"This is not an official ProjectKorra ability, therefore, no official support will be provided in any threads other than this one. Use at your own risk"
Likes:
Moonelight
I recommend: http://projectkorra.com/resources/airjump.231/