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Green

Verified Member
Move: Earthspikes
Element: Earth
Type: Offensive

What it does:

Creates a line of earth spikes come out of the ground in front of you, does 2.5 hearts of damage and knocks back the entity hit 3 blocks and 5 blocks up. After 4 seconds of the move being done the spikes will come back down into the ground. Cooldown will be 10 seconds after the move is finished.

How to use:

To make a line of earth spikes come in front of you shifting in the direction you want it to go.

2015-12-28_20.31.48.png 2015-12-28_20.31.56.png 2015-12-28_20.32.15.png 2015-12-28_20.32.39.png 2015-12-28_20.33.51.png 2015-12-28_20.34.44.png

Why:

As we all know earth doesn't have a lot of attack moves and needs much more, so here it is!

Edit:

The longer you hold shift the farther the spikes will travel.

Examples:

2015-12-29_17.17.32.png

Tap shift - 1 Heart damage
2015-12-29_17.24.03.png
Holding Shift (2 seconds) and releasing - 2 hearts damage
2015-12-29_17.15.38.png
Holding Shift (4 seconds) and releasing - 2.5 hearts damage
2015-12-29_17.16.55.png
Holding Shift (6 seconds) and releasing - 3 hearts damage
 
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HydroMan

Verified Member
But this is kinda cool actually. I don't mind this being a move, since earth really miss some aggression offensive stock moves.
 

Green

Verified Member
Your welcome @HydroMan i knew you would respond!

But honestly that other one seems to over power and bulky and would cause even more griefing with earth.
 

SuperBower118

Verified Member
May be two and a half? May be as much as earth smash does.
Earth doesn't need all of it's attacks to do a lot of damage. I'm thinking 2 hearts. Earthblast's damage adds up quickly, then this plus an earthsmash or shockwave would bring the enemy's health down quite quickly.
 

HydroMan

Verified Member
Not everyone would know that. And until they figured that out, the enemy would be taking tactics to avoid/dodge it. ^
 
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