• Hello Guest! Did you know that ProjectKorra has an official Discord server? A lot of discussion about the official server, development process, and community discussion happens over there. Feel free to join now by clicking the link below.

    Join the Discord Server

Denied Slime immune to water attacks.

Status
Not open for further replies.

HydroMan

Verified Member
Don't know if this feature would inflict with the mobAPI, as PK doesn't consider working with it (which is sad and dissapointed by me), but I want Slimes to be immune to water damaging moved. When lauching surge at the mob, he will flinch it abit, making it barely move by the surges knockback
Freezing however, will be effective. Don't know what to consider healing for. Why you may ask? Because slimes would suck in/absorb water.
 
Last edited:

TwistedEons

Verified Member
Hmmm a slime, imo isn't a legendary God tier super diaper,unless you're saying slimes shouldn't be hurt by a torrent of water at high speed, with great density, but instead suck it all up like "What" then this should be implemented, don't forget surge is like a smaller version of a tsunami, if you think a small blob of green is gonna absorb all that then slimes should be the new sponge
 

HydroMan

Verified Member
Hmmm a slime, imo isn't a legendary God tier super diaper,unless you're saying slimes shouldn't be hurt by a torrent of water at high speed, with great density, but instead suck it all up like "What" then this should be implemented, don't forget surge is like a smaller version of a tsunami, if you think a small blob of green is gonna absorb all that then slimes should be the new sponge
Slime should be immune surge and flinch abit, becase it should suppose to absorb half of the water, leaving the other amount to psh a little.
 
Status
Not open for further replies.
Top