Hero
Verified Member
Hi guys! If its one thing I know, airbending is not really all the powerful. I know airbending is a passive element, but dont you think it would be nice to have some damage (apart from wall damage). Here is what I am suggestion, Build Up.
I believe airbending should have a "passive" ability for whenever an airbending does a move that does knockback, (let say airblast) it would increase in knockback the more time it's used with another move.
Lets do an example.
Airblast Lv.1 - Airswipe - Airswipe - Airblast Lv.2 - Airsweep - Tornado (Combo) - Airblast Lv.3
Airblast would go only to level 3 and thats the largest amount of knockback airblast can do.
To keep this from being overpowered,
I believe airbending should have a "passive" ability for whenever an airbending does a move that does knockback, (let say airblast) it would increase in knockback the more time it's used with another move.
Lets do an example.
Airblast Lv.1 - Airswipe - Airswipe - Airblast Lv.2 - Airsweep - Tornado (Combo) - Airblast Lv.3
Airblast would go only to level 3 and thats the largest amount of knockback airblast can do.
To keep this from being overpowered,
- You can only use a certain air move a certain # of times.