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Suggestion Airsense

owlcool

Verified Member
Element: Air
Passive Name: Airsense
Use: If a move was about to hit a airbender, and the airbender still had time to dodge the move, maybe in only the airbender's would have ------------ appear in the specified airbender's chat.
Bow: Assuming that a arrow was going to hit a nearby block of a airbender, the message would appear, right after the arrow is released from the bow, or the literal moment it left the bow.
Fire: I doubt fire should have much effect, as it burns air, instead of pushing it away.
Air: nah, airbending moves to fast anyways.
Earth: earth would obviously make at least some difference to the air currents, and would be slow enough to dodge.
Water: water may be faster then earth, but it should still make a difference to the air. And if a waterbender just spammed watermanipulation only the first 3 would make a message to prevent spam.
 

SamuraiSnowman

Verified Member
I think just being an observant player makes this move redundant. If you can watch for an arrow being shot at you or an earthblast, you could simply airshield or airswipe the blast or even airblast the arrow away..
 

owlcool

Verified Member
I think just being an observant player makes this move redundant. If you can watch for an arrow being shot at you or an earthblast, you could simply airshield or airswipe the blast or even airblast the arrow away..
Your funeral if someone ever gets behind you.
 

SamuraiSnowman

Verified Member
Do you honestly want a completely cannon, useful move that is possible to be used by literally every airbender in the series to not be made?
When was it ever used? This seems like a tremorsense remake. It also seems rather powerful when it declares an arrow aimed and shot at you, not when it comes near you.
 

Orion_Solus

Verified Member
When was it ever used? This seems like a tremorsense remake. It also seems rather powerful when it declares an arrow aimed and shot at you, not when it comes near you.
It's the reason why airnomads shaved their heads. To allow them to sense the air currents around them and possibly doge an incoming attack. Something like this would probably make the server very laggy as it would check allot of events (player shoting an arrow, an earthbender shooting an earth blast, etc) at the same time.
 

SamuraiSnowman

Verified Member
The arrow would be creating a air current.
It's the reason why airnomads were bold. To allow them to sense the air currents around them and possibly doge an incoming attack.
The suggestion says
Assuming that a arrow was going to hit a nearby block of a airbender, the message would appear, right after the arrow is released from the bow, or the literal moment it left the bow.
if someone shot a bow from 50 blocks away, I don't think you'd notice it with air currents.
 

SamuraiSnowman

Verified Member
Can you actually watch a few episodes of ATLA before being biased and trying to look every which way to make something somewhat unrealistic?
As seen here, Aang was easily pinned down with arrows without noticing them being shot at them.
EDIT: Also, he saw the arrows coming and 'airbursted'
 

owlcool

Verified Member
As seen here, Aang was easily pinned down with arrows without noticing them being shot at them.
That was also on the first season of ATLA. The idea was introduced in the last season of LOK, merely a few years later. Look at how later in the video he dodges every other arrow, and how each arrow makes a swish sound in the air.
 
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