X_Eco
Verified Member
Water bending is the element of change.So a player must be able to change from offensive to defensive quickly and easily.Note all ability would have their normal effect unless specified when i right the description.Also if any of these are already implemented please do excuse me as there isn't much information i can find.
Water manipulation-When water is selected you can right click to make a small water shield blocking (the shield size would be 1x2)attacks.This would make it easier for water benders to move around while blocking then attacking quickly.
Torrent-After shifting to activate it players would normally have to keep shifting to perform both moves however the bender can release shift while having the ring still intact.Upon shifting again or left clicking will activate the normal ability.Right clicking will form a 3x3 ice shield as long as right clicking and once right clicking stop it goes back to the ring form.Making it easier for benders to move.If a player switch slot the water goes away.
Ice spike-Upon right clicking on water or ice forms a wall of bendable ice.Shifting will cause a charge effect,upon release a wide area of ice spikes will pop out of the ground dealing slightly more damage with a bleeding effect.
New moves:
Frost breath-Doesn't require any water.Uses your breath to send a blast of cold air freezing nearby water and forming snow.Deals very little damage but freezes player/mob for a short period with slowness.
Ice claw-Uses no water in rain, snow, ice biomes or ocean or in water.Shift to select water.Right click to activate.When punching it deals more damage and gives a bleeding effect.
Passive-Also small speed boost on ice or snow.
Water manipulation-When water is selected you can right click to make a small water shield blocking (the shield size would be 1x2)attacks.This would make it easier for water benders to move around while blocking then attacking quickly.
Torrent-After shifting to activate it players would normally have to keep shifting to perform both moves however the bender can release shift while having the ring still intact.Upon shifting again or left clicking will activate the normal ability.Right clicking will form a 3x3 ice shield as long as right clicking and once right clicking stop it goes back to the ring form.Making it easier for benders to move.If a player switch slot the water goes away.
Ice spike-Upon right clicking on water or ice forms a wall of bendable ice.Shifting will cause a charge effect,upon release a wide area of ice spikes will pop out of the ground dealing slightly more damage with a bleeding effect.
New moves:
Frost breath-Doesn't require any water.Uses your breath to send a blast of cold air freezing nearby water and forming snow.Deals very little damage but freezes player/mob for a short period with slowness.
Ice claw-Uses no water in rain, snow, ice biomes or ocean or in water.Shift to select water.Right click to activate.When punching it deals more damage and gives a bleeding effect.
Passive-Also small speed boost on ice or snow.