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Suggestion Bending Damage

SchvinDZC

Verified Member
I just wanted to quickly propose that bending damage should be able to ignore a configurable percent of armor.

I've thought about suggesting it for Core for a while, but I really think it fits RPG better. Anyone who's done any survival with the plugin will know that bending abilities are made almost entirely useless against higher tier armor, which makes it worthless for faction and survival PvP outside of an arena. RPG is going to focus more on survival than arena play, so I think its only fitting to add it here.

So both for enjoyment and for realism, I suggest that all bending damage should ignore at least 25-30% of armor. I believe this is possible to code, but I'm honestly not entirely sure. Tell me what you goons think.
 
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