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War Fan-Vento's Forge

vidant829

Verified Member
Greetings and welcome to my forge!

Things to be aware of:

  • The items that I make are all customizing the default ProjectKorra config so tweaking may be needed if a custom config is used. (airswipe is the only exception with an arc of 5.0.)
  • Items can simply be copied and pasted.
  • The majority of the items created here will be lore friendly and balanced in some form or way.
  • Damage values may be a little off as these are all made on a private server

Link to Forge Hub

Air

1.War Fan

Version: 2

Description:

"A large weighted fan capable of creating powerful gusts of wind. Due to its size, closing the fan requires a brief period of time after its initial use."

As the above states, this war fan packs a punch with and without airbending but is balanced by its opening and closing animation(Slowness) as well as its weight making the mobility moves airspout and airscooter inefficient.

  1. AirSwipe: Airswipe's standard click is given a speed, range and power boost but will leave the bender immobile unless using airspout as the fan is quickly closed. However, during this closing period, the bender can follow up with as many swipes as they so desire without effecting their camera. Airswipes shift and charge on the other hand takes much more time to recover from as the bender uses their entire body to swing the fan, creating a very large crescent shaped swipe as a result. This gust of wind is much slower then its click counter part but is capable of pushing back enemies; scoring multiple hits. The damage is also increased but only slightly.
  2. Tornado: Tornado takes on more of a hurricane appearance as the fan, while capable of creating powerful gusts; can only go so fast. This limits how high mobs can be dropped from but allows for a larger range of them to be picked up as once. Players will also find themselves to have a weaker resistance to the currents produced by the hurricane,
  3. AirShield: Airshield greatly benefits from the war fan, gaining a larger area as a result. In a battle this can allow an airbender to protect many allies at once but if fighting alone this can also lead to their downfall as they are left vulnerable to any enemies who found themselves inside the shield.
  4. AirSpout: Due to the fan's weight, the user will find themselves being weighed down to the ground but still capable of riding along a thin film of air beneath their feet. If used to to the benders advantage, airspout can be used to continue moving while operating the fan but only by so much.
  5. AirScooter: Due to the fan's size, airscooter is greatly slowed down due to air resistance.
  6. AirBlast: Blasts of air made by this fan can travel far and has enough kick to drag heavy objects with it. The user of this fan can find themselves soaring with ease through the air as they ride along their currents. Likewise, threats will also be able to share this experience but in a not so pleasant way.
  7. AirSuction: By moving inward rather than outward, the user of the fan will be able to guide powerful currents of air towards themselves from a longer distance.

Code:

Item:
Name: warfan
DisplayName: <&amp;8>War Fan
Lore: <&7>A large weighted fan<n><&7>capable of creating powerful gusts of wind.<n><&7>Due to its size,<n><&7>closing the fan requires a brief period of time<n><&7>after its initial use.
Material:BANNER
ShapedRecipe: AIR, AIR, AIR, IRON_INGOT, BANNER, IRON_INGOT, IRON_INGOT, IRON_INGOT, IRON_INGOT
Stats:
ClickCharges: 50
SneakCharges: 20
HoldOnly: true
ParticleEffects: cloud:20:100:20:1
ClickEffects: SLOW:7:1, INCREASE_DAMAGE:4:2, AirSwipeSpeed:-30:1, AirSwipeRange:50:1, AirSwipeRadius:0:1
SneakEffects: SLOW:7:4, AirSwipeSpeed:-77:1, AirSwipeRange:0:1, AirSwipeRadius:50:1
AirSwipeDamage: 100
AirSwipeMaxCharge: -30
AirSwipeChargeTime: 20
AirSwipeForce: 100
AirSwipeArc: 1700
AirBlastRange: 100
AirBlastForce: 400
AirSuctionRange: 50
AirSuctionSpeed: 100
AirSuctionForce: 50
AirSuctionRadius: 30
AirSpoutHeight: -95
TornadoMaxHeight: -50
TornadoMaxRadius: 50
TornadoRange: 30
TornadoPlayerPushFactor: 100
TornadoNPCPushFactor: 30
AirShieldRadius: 50
AirScooterSpeed: -50

Gifs:

Airswipe(Click):


Airswipe(Charged):

Tornado:


Airshield:
 
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