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Looking Into Moves should have other use then for pvp purposes - part 2

Sprrow26

Verified Member
Personally, I feel the block of whatever substance the armour/tool/weapon is made of should have more than 1 use, but it should not repair it to full. For example, you have a near broken iron helmet and a barely broken iron chest plate. It doesn't really make sense for the barely broken item to require as many resources to repair as the helmet. I believe that each use of this ability should repair it by a certain durability, and each block should have a certain number of uses. Or, a feature similiar to McMMO could be used where by an iron block is an "anvil", and right clicking it with an item in your hand and the respective materials in your inventory will use a certain number of these materials to repair it for a certain amount.
 
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