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Fixed FireBlast always does terrain damage

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StrangeOne101

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Even when the (terrain) damage of a charged fireblast is set to 0 or lower in the config, it always does terrain damage (tested on dirt, destroys a 2x2 hole).

This is my config file:
Code:
FireBlast:
      Enabled: true
      Description: FireBlast is the most fundamental bending technique of a firebender. To use, simply left-click in a direction. A blast of fire will be created at your fingertips. If this blast contacts an enemy, it will dissipate and engulf them in flames, doing additional damage and knocking them back slightly. If the blast hits terrain, it will ignite the nearby area. Additionally, if you hold sneak, you will charge up the fireblast. If you release it when it's charged, it will instead launch a powerful fireball that explodes on contact.
      Speed: 15
      Range: 15
      Radius: 2
      Push: 0.3
      Damage: 2
      Cooldown: 1500
      Dissipate: false
      FireTicks: 2.5
      Charged:
        ChargeTime: 2000
        Damage: 6
        DamageRadius: -1
        Power: 1
        Range: 20
        FireTicks: 6
 

StrangeOne101

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Plugin Developer
Moderator
Verified Member
Marked as fixed since this isn't a bug as such. The blast radius is "Power", not DamageRadius.
 
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