owlcool
Verified Member
1. Fireblast needs to be changed up to be quicker, firebending has been shown many many many times to be faster then it is in the plugin. So here is my proposal to change that, fireblast click would make a small fireball that would do 1/2-2 hearts damage(You guys down in comments say what should be acceptable), and that you can use 3 of those fireballs at a time, either no burn damage or each fireball can only light the target on fire for half a second. If you shift click on the fireblast slot, a normal fireblast travels that does the normal damage of fireblast and does normal burn time. If you charge fireblast, and release shift, then a charged fireblast appears. If you charge fireblast and click, then a short stream of fire will emerge, maybe like torrent.
2. Firejet is just too dang powerful. So to balance it, how about this? You can't stop whenever you want to by clicking on the fireblast slot, only by hitting the ground. If you click with firejet, it only does about half the normal power of firejet it would do now. A combo would be added that makes firejet the normal range, by shifting on fireshield first and then clicking firejet while shifting.
3. Firejet click should last forever in sozin's comet, but it would be as slow as firejet click in number 2, and that would be half the speed of the regular firejet.
4. In Sozin's comet, maybe we could add a event that would look like a orange ball of fire over the players head, only visible to the player(Like seismicsense), and won't actually last for as long as sozin's comet.
5. Some towny configurations that allow you to just click on a furnace and it cooking your food or ore, even if you can't bend in that area.
2. Firejet is just too dang powerful. So to balance it, how about this? You can't stop whenever you want to by clicking on the fireblast slot, only by hitting the ground. If you click with firejet, it only does about half the normal power of firejet it would do now. A combo would be added that makes firejet the normal range, by shifting on fireshield first and then clicking firejet while shifting.
3. Firejet click should last forever in sozin's comet, but it would be as slow as firejet click in number 2, and that would be half the speed of the regular firejet.
4. In Sozin's comet, maybe we could add a event that would look like a orange ball of fire over the players head, only visible to the player(Like seismicsense), and won't actually last for as long as sozin's comet.
5. Some towny configurations that allow you to just click on a furnace and it cooking your food or ore, even if you can't bend in that area.
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