Look at this thread, http://projectkorra.com/forum/threads/earths-rhythm.2420/, so you can understand why I made this thread.
EarthSmash: throwing a boulder
Destruction: This would allow EarthSmash to break through easily broken blocks that would usually require less than an iron pickaxe. This would only break blocks when it's shot, no drops come in the outcome. I have two ways this could work;
HitPoints: Certain blocks deal certain damages to the earthsmash and the earthsmash has a set amount of hitpoints it can take. So the earthsmash would by default have 20 hitpoints, and woodenplanks would deal 1 - 2 damage to the earthsmash. When it's hitpoints are gone, the earthsmash goes away like it does normally.
Move Transference: This would allow earthsmash to do some pretty neat things. Here's what I've thought of;
---EarthGrab: With earthsmash bound and equipped, if you right click one of the block of an earthgrab, this will take the blocks from the earthgrab and make it into 2 earthsmashs on either side of you.
---EarthBlast: With earthsmash bound and equipped, if you right click a earthblast it will be destroyed.
Deterioration: Each time a earthsmash is caught and thrown, it deals less damage. Each time it will be 10% less. When the move goes below half the configured damage, it decreases in size by getting rid of the outer most blocks.
Comment suggestions and opinions!
EarthSmash: throwing a boulder
Destruction: This would allow EarthSmash to break through easily broken blocks that would usually require less than an iron pickaxe. This would only break blocks when it's shot, no drops come in the outcome. I have two ways this could work;
HitPoints: Certain blocks deal certain damages to the earthsmash and the earthsmash has a set amount of hitpoints it can take. So the earthsmash would by default have 20 hitpoints, and woodenplanks would deal 1 - 2 damage to the earthsmash. When it's hitpoints are gone, the earthsmash goes away like it does normally.
Move Transference: This would allow earthsmash to do some pretty neat things. Here's what I've thought of;
---EarthGrab: With earthsmash bound and equipped, if you right click one of the block of an earthgrab, this will take the blocks from the earthgrab and make it into 2 earthsmashs on either side of you.
---EarthBlast: With earthsmash bound and equipped, if you right click a earthblast it will be destroyed.
Deterioration: Each time a earthsmash is caught and thrown, it deals less damage. Each time it will be 10% less. When the move goes below half the configured damage, it decreases in size by getting rid of the outer most blocks.
Comment suggestions and opinions!