I know in the config Combustion "power" is set to 1.0 Does this relate to the explosive power or to the damage of the actual impact? Also, for balanced PvP what power of this move is recommended?
I do kinda want to know the "Power Scale" of things such as ghast, wither, tnt, creeper and charged creeper. That way we can put combustion where we feel like it fits.id raise since its a long coold down and kinda slow, but i think the need it to look more like a beam then a ghastball to be honest