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Another method of Bloodbending

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HydroMan

Verified Member
Currently in the game, you can only bloodbend the target in moving him as if you were telekinetic, where unlike in the show a bloodbender could move it around and make him walk if the user wishes to. I know that it isn't really necessary in the plugin, but it would be a cool touch if we could.

Suggestion:
So basically, with bloodbending selected, you can right a mob/player that you wish to move its limbs only without levitating that entity. Than the bloodbender holds shift, which will take over the targets body in control, allowing you to force the victim to walk with WASD (this is NOT putting you into tha players perspective/body). It also allows you to punch and right click as the player. How Simplicitee stated, for you to not move your own body while controlling victim's body, it can be achieved by giving slowness 255, and jump boost 255. You will continue controlling his/hers body as your own until you stop holding shift, and while you're doing that your puppet will be crouching the whole time (know that walking doesn't look normal when you are being bloodbent, as it was seen them being strain by its effect). While puppeting, the user doesn't move, so he is vulnerable to any attacks, damages of its surroundings, so it's also worth knowing that once to you (your body) damage is dealt, the ability will deactive. To make it less op, make a duration for how long this affect will last.

Edit:There should be a config option, on how far can the bloodbender walk the target further from himself. Walking pass throught that limit, will immediately stop the bloodbent.
 
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Moonelight

Verified Member
[EDIT]: Setting Looking Into because this technically is possible to do with a plugin, plus we have seen this happen in a couple episodes through out the whole two series.
 

Simplicitee

Staff member
Plugin Developer
Verified Member
Reasons why this is bad:
- Right clicking an entity requires the clicker to be close enough to touch the entity, and in the show the bloodbender didn't have to be hardly near the entity to bloodbend them.
- You didn't state how the bloodbender wouldn't move. Pressing wasd is going to make them move if they don't have slowness 255, and then they would still be able to jump around unless they had jump boost 255
 

HydroMan

Verified Member
Reasons why this is bad:
- Right clicking an entity requires the clicker to be close enough to touch the entity, and in the show the bloodbender didn't have to be hardly near the entity to bloodbend them.
- You didn't state how the bloodbender wouldn't move. Pressing wasd is going to make them move if they don't have slowness 255, and then they would still be able to jump around unless they had jump boost 255
- Tap Shift or Hold shift and r-click the ground.
- If I didn't state, that shouldn't you know the solution for that? Not trying to be rude, but it's your job to know that while I don't have the same knowledge over the bukkit limitations and capabilities unlike you, right? If you feel like or know that your requested idea is only way to make them unable to move, than be my guest!
 
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