Loony
Verified Member
In the show, whenever an Airbender was falling from a great distance they used to use air beneath them to slow themselves down, taking less or no damage when they fell.
That's why I'm suggesting that when an Airbender is falling from a big distance (maybe 20 blocks) instead of simply not taking damage, they would start to slow down (from 7 blocks from the ground) and air would appear beneath them, suggesting that they're slowing themselves down so they don't take damage.
If they're falling from less than 20 blocks, they wouldn't take any damage and this effect wouldn't happen.
The speed of falling and the distance from the ground when the effects activate would be configurable, as well as the distance from the ground you fall from to trigger the effect.
That's why I'm suggesting that when an Airbender is falling from a big distance (maybe 20 blocks) instead of simply not taking damage, they would start to slow down (from 7 blocks from the ground) and air would appear beneath them, suggesting that they're slowing themselves down so they don't take damage.
If they're falling from less than 20 blocks, they wouldn't take any damage and this effect wouldn't happen.
The speed of falling and the distance from the ground when the effects activate would be configurable, as well as the distance from the ground you fall from to trigger the effect.