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  1. Ironraptor3

    AirDodge

    Do you intend to pve with it though? If so thats fine, but the pvp aspect of the plugin is just as important. Balanced battle tho? No one on this thread has even acknowledged that other moves have the same problem, its not a "balanced fight" if someone can rely on something op while the...
  2. Ironraptor3

    AirDodge

    Again, you did not read my other post, where I wrote a paragraph on the other uses of airblast. The problem is, its MORE valuable for its mobility, and many will not bind it. Why do you keep not reading my responses then arguing with things I already covered? . _ . You even used this as a...
  3. Ironraptor3

    AirDodge

    But I did... I'm saying the point of airblast is mobility... And that getting rid of that aspect of it is equivalent to removing it entirely, if only you'd read my response. You really think that I would say that left click airblast was pivotal to airbending?
  4. Ironraptor3

    AirDodge

    reading the caps first, but airblast already does this... and if you honestly think that the only people who use airblast are noobs who run, you are dead wrong. Also, it takes 1 second to run away? You consider that a fight? What are you speaking from experience of, a server of complete...
  5. Ironraptor3

    AirDodge

    Inb4 you ignore the whole segment of my argument where I state that balance is more important than whether a move was cannon or not. Plus... you know... the main bulk of the moves in pk still rely on the stock moves, which were balanced for each element specifically at the creation of the...
  6. Ironraptor3

    I'll write something here to make it look like I cared enough~

    I'll write something here to make it look like I cared enough~
  7. Ironraptor3

    AirDodge

    I think those against airblast remaining the same are missing some sort of integral point. Airblast is by far, hands down, the most important move for air. I would rather see airswipe and all the combos removed before airblast was taken away. Air, being based around mobility and not being...
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