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  1. Incomp

    1.9 is out, what now?

    Double post all the way. Spigot has added a method to check for whether or not a Player is flying. Surprisingly enough, that method is Player.isGliding(). You can also use Player.setGliding(boolean) to directly modify the gliding state, but if you set a player to glide and they don't have an...
  2. Incomp

    1.9 is out, what now?

    I just realized that I jumped to the conclusion that you were going to do something with the Elytras, but that conclusion was never established. I felt my IQ drop a few points. Edited my previous post to appear less "sassy". Sorry about that! D:
  3. Incomp

    1.9 is out, what now?

    Looks like you'll have to add another exception or wait until Spigot adds a method into its API to check for that. (assuming that you really want to add something that relies on whether or not a player is using the Elytra—this exception is totally superfluous if you wonderful folks haven't...
  4. Incomp

    1.9 is out, what now?

    First post! :D I just saw this post and decided to make an account just to tell you how you can check if a Player is using an Elytra. Because why not? Anyway, get the EntityPlayer of said Player with these steps: Get the Player's CraftPlayer instance by casting it, so CraftPlayer craftPlayer =...
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