Class | Description |
---|---|
Bloodbending | |
HealingWaters | |
IceBlast | |
IceSpikeBlast | |
IceSpikePillar | |
IceSpikePillarField | |
OctopusForm | |
PhaseChangeFreeze | |
PhaseChangeMelt | |
PlantArmor | |
PlantRegrowth | |
SurgeWall | |
SurgeWave | |
Torrent | |
TorrentWave | |
WaterArms | |
WaterArmsFreeze | |
WaterArmsSpear | |
WaterArmsWhip | |
WaterbendingManager | |
WaterBubble |
WaterBubble is currently implemented in AirBubble
|
WaterCombo | |
WaterManipulation | |
WaterPassive | |
WaterReturn | |
WaterSourceGrabber | |
WaterSpout | |
WaterSpoutWave |
Enum | Description |
---|---|
WaterArms.Arm |
Arm Enum value for deciding which arm is being used.
|
WaterArmsWhip.Whip |
Whip Enum value for deciding what ability should be executed.
|
WaterCombo.AbilityState | |
WaterSourceGrabber.AnimationState | |
WaterSpoutWave.AbilityType | |
WaterSpoutWave.AnimateState |