public class HeatControlCook extends FireAbility
Constructor and Description |
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HeatControlCook(org.bukkit.entity.Player player) |
Modifier and Type | Method and Description |
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static org.bukkit.Material[] |
getCookableMaterials() |
long |
getCookTime() |
long |
getCooldown() |
org.bukkit.inventory.ItemStack |
getItem() |
org.bukkit.Location |
getLocation()
Specifies the Location of the ability, which may be slightly inaccurate
depending on the Ability implementation.
|
java.lang.String |
getName()
The name of the ability is used for commands such as /bending
display and /bending help.
|
long |
getTime() |
static boolean |
isCookable(org.bukkit.Material material) |
boolean |
isHarmlessAbility()
Determines if this ability is considered harmless against other players.
|
boolean |
isSneakAbility()
Determines if this ability uses the
PlayerToggleSneakEvent as a
controlling mechanism. |
void |
progress()
Causes the ability to be updated.
|
void |
setCookTime(long cookTime) |
void |
setItem(org.bukkit.inventory.ItemStack item) |
void |
setTime(long time) |
canFireGrief, createTempFire, getDayFactor, getDayFactor, getDayFactor, getElement, getSubChatColor, isExplosiveAbility, isIgnitable, isIgnitable, isIgniteAbility, isWithinFireShield, playCombustionSound, playFirebendingParticles, playFirebendingSound, playLightningbendingParticle, playLightningbendingParticle, removeFire, revertTempFire, stopBending
getTransparentMaterial, getTransparentMaterialSet, isDay, isEarth, isEarth, isFullMoon, isIce, isIce, isLava, isLava, isLunarEclipse, isMeltable, isMetal, isMetal, isMetalBlock, isNegativeEffect, isNeutralEffect, isNight, isPlant, isPlant, isPositiveEffect, isSand, isSand, isSnow, isSnow, isSolarEclipse, isSozinsComet, isTransparent, isTransparent, isTransparent, isUndead, isWater, isWater
getAbilities, getAbilities, getAbilities, getAbilitiesByElement, getAbility, getAbility, getBendingPlayer, getConfig, getDebugString, getDescription, getId, getLanguageConfig, getPlayer, getPlayers, getStartTime, hasAbility, isEnabled, isHiddenAbility, isRemoved, isStarted, progressAll, registerAbilities, registerAddonAbilities, registerPluginAbilities, remove, removeAll, start
public void progress()
Ability
public static boolean isCookable(org.bukkit.Material material)
public java.lang.String getName()
Ability
BendingPlayer.addCooldown(Ability)
, therefore if two abilities
have the same name they will also share cooldowns. If two classes share
the same name (SurgeWall/SurgeWave) but need to have independent
cooldowns, then BendingPlayer.addCooldown(String, long)
should be
called explicitly.public org.bukkit.Location getLocation()
Ability
TorrentWave
could not be fully specified by a single location,
while it is possible for an EarthBlast
. The location is useful
for making sure that the player is currently in the same world as the
ability.BendingPlayer.canBend(CoreAbility)
public long getCooldown()
public boolean isSneakAbility()
Ability
PlayerToggleSneakEvent
as a
controlling mechanism. Currently WaterPassive
will not work while
the player has a sneak ability bound.public boolean isHarmlessAbility()
Ability
public long getTime()
public void setTime(long time)
public long getCookTime()
public void setCookTime(long cookTime)
public org.bukkit.inventory.ItemStack getItem()
public void setItem(org.bukkit.inventory.ItemStack item)
public static org.bukkit.Material[] getCookableMaterials()