public class FireCombo.JetBlast extends FireCombo
FireCombo.FireComboStream, FireCombo.FireKick, FireCombo.FireSpin, FireCombo.FireWheel, FireCombo.JetBlast, FireCombo.JetBlaze
Constructor and Description |
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JetBlast(org.bukkit.entity.Player player,
java.lang.String name) |
Modifier and Type | Method and Description |
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java.lang.String |
getName()
The name of the ability is used for commands such as /bending
display and /bending help.
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collision, createNewComboInstance, getAbility, getAffectedEntities, getBlockableAbilities, getClickType, getCombination, getCooldown, getDamage, getDestination, getDirection, getFireCombo, getFireTicks, getHeight, getInstructions, getKnockback, getLocation, getOrigin, getProgressCounter, getRadius, getRange, getSpeed, getTasks, getTime, isFirstTime, isHarmlessAbility, isHiddenAbility, isSneakAbility, progress, remove, removeAroundPoint, setAbility, setClickType, setCooldown, setDamage, setDestination, setDirection, setFireTicks, setFirstTime, setHeight, setKnockback, setLocation, setOrigin, setProgressCounter, setRadius, setRange, setSpeed, setTime
canFireGrief, createTempFire, getDayFactor, getDayFactor, getDayFactor, getElement, getSubChatColor, isExplosiveAbility, isIgnitable, isIgnitable, isIgniteAbility, isWithinFireShield, playCombustionSound, playFirebendingParticles, playFirebendingSound, playLightningbendingParticle, playLightningbendingParticle, removeFire, revertTempFire, stopBending
getTransparentMaterial, getTransparentMaterialSet, isDay, isEarth, isEarth, isFullMoon, isIce, isIce, isLava, isLava, isLunarEclipse, isMeltable, isMetal, isMetal, isMetalBlock, isNegativeEffect, isNeutralEffect, isNight, isPlant, isPlant, isPositiveEffect, isSand, isSand, isSnow, isSnow, isSolarEclipse, isSozinsComet, isTransparent, isTransparent, isTransparent, isUndead, isWater, isWater
getAbilities, getAbilities, getAbilities, getAbilitiesByElement, getAbility, getAbility, getBendingPlayer, getConfig, getDebugString, getDescription, getId, getLanguageConfig, getPlayer, getPlayers, getStartTime, hasAbility, isEnabled, isRemoved, isStarted, progressAll, registerAbilities, registerAddonAbilities, registerPluginAbilities, removeAll, start
public java.lang.String getName()
Ability
BendingPlayer.addCooldown(Ability)
, therefore if two abilities
have the same name they will also share cooldowns. If two classes share
the same name (SurgeWall/SurgeWave) but need to have independent
cooldowns, then BendingPlayer.addCooldown(String, long)
should be
called explicitly.