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1.7.0 Beta 12

runefist

Verified Member
Hello everyone! Omni here again bringing you a new development build! We attempted to fix a lot of long standing bugs in the plugin, did a lot of rebalancing, and hopefully add a few cool features we can expand on in future updates!

  • General Changes
    • Concept Designer tag in /bending who is now light green due to constant pestering by the Concept Designers (and it looks nicer)
    • Completely reworked ProjectKorra’s Configuration Manager (Internal stuff you guys won't really see but we are still proud!)
    • Major Default Configuration Rebalance (shoutout to @Loony)
    • Custom Day/Night messages! (shoutout to @Loony who knew he could code?)
  • Bug Fixes
    • Fixed Earth Armor/Fast Swim bug
    • Fixed Combos not respecting disabled worlds or toggled bending
    • Fixed Major Error log bug which prevented file generation
    • Fixed /Bending Reload (does not currently respect any ability variables, we are working on that! If you need to reload an abilities values simply restart or reload your server)
    • Fixed Major bugs with bottlebending
    • Earthbending now respects Red Sandstone and Red Sand
  • Waterbending Changes
    • New waterbending move! Plant Armor!
      • PlantArmor is a defensive ability in the arsenal of the plantbender. Clicking on leaves with this ability will temporarily clad you in strong armor made out of plants! You can use this defensively, but you can also use the armor as a source for other plantbending skills! (whaaaaa? Do I smell spoilers?)
Might check on github for the combos :) Cause they aren't fixed :p
P.S;
If you already have the bending plugin and wish to use the new defaults, you NEED to delete your config and let it generate again!
Sorry to start here but this ain't testing...

It is a copy paste of EathArmor but still a nice move :) Good job :D
 

Zeref

Verified Member
Eh will plantarmor be as strong as earth armor its a great idea but would it makes things unbalanced ?
 
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