public class SandSpout extends SandAbility
| Constructor and Description |
|---|
SandSpout(org.bukkit.entity.Player player) |
| Modifier and Type | Method and Description |
|---|---|
int |
getAngle() |
int |
getBlindnessTime() |
long |
getCooldown() |
double |
getCurrentHeight() |
double |
getDamage() |
double |
getHeight() |
long |
getInterval() |
org.bukkit.Location |
getLocation()
Specifies the Location of the ability, which may be slightly inaccurate
depending on the Ability implementation.
|
java.lang.String |
getName()
The name of the ability is used for commands such as /bending
display and /bending help.
|
long |
getTime() |
boolean |
isCanSpiral() |
boolean |
isHarmlessAbility()
Determines if this ability is considered harmless against other players.
|
boolean |
isSneakAbility()
Determines if this ability uses the
PlayerToggleSneakEvent as a
controlling mechanism. |
void |
progress()
Causes the ability to be updated.
|
void |
remove()
Causes this CoreAbility instance to be removed, and
Ability.progress()
will no longer be called every tick. |
static boolean |
removeSpouts(org.bukkit.Location location,
double radius,
org.bukkit.entity.Player sourcePlayer) |
void |
setAngle(int angle) |
void |
setBlindnessTime(int blindnessTime) |
void |
setCanSpiral(boolean canSpiral) |
void |
setCurrentHeight(double currentHeight) |
void |
setDamage(double damage) |
void |
setHeight(double height) |
void |
setInterval(long interval) |
void |
setTime(long time) |
getElement, getParentAbilityaddTempAirBlock, displaySandParticle, getEarthbendableBlocksLength, getEarthSourceBlock, getEarthSourceBlock, getLavaSourceBlock, getLavaSourceBlock, getLavaSourceBlock, getMetalAugment, getMovedEarth, getNearbyEarthBlock, getPreventEarthbendingBlocks, getPreventPhysicsBlocks, getSubChatColor, getTargetEarthBlock, getTargetEarthBlock, getTempAirLocations, isEarthbendable, isEarthbendable, isEarthbendable, isEarthbendable, isEarthRevertOn, isExplosiveAbility, isIgniteAbility, isLavabendable, isLavabendable, isMetalbendable, isMetalbendable, isMetalbendable, isSandbendable, isSandbendable, isSandbendable, moveEarth, moveEarth, moveEarth, moveEarth, moveEarthBlock, playEarthbendingSound, playMetalbendingSound, playSandBendingSound, removeAllEarthbendedBlocks, removeRevertIndex, removeSandSpouts, removeSandSpouts, revertAirBlock, revertAirBlock, revertBlock, stopBendinggetTransparentMaterial, getTransparentMaterialSet, isDay, isEarth, isEarth, isFullMoon, isIce, isIce, isLava, isLava, isLunarEclipse, isMeltable, isMetal, isMetal, isMetalBlock, isNegativeEffect, isNeutralEffect, isNight, isPlant, isPlant, isPositiveEffect, isSand, isSand, isSnow, isSnow, isSolarEclipse, isSozinsComet, isTransparent, isTransparent, isTransparent, isUndead, isWater, isWatergetAbilities, getAbilities, getAbilities, getAbilitiesByElement, getAbility, getAbility, getBendingPlayer, getConfig, getDebugString, getDescription, getId, getLanguageConfig, getPlayer, getPlayers, getStartTime, hasAbility, isEnabled, isHiddenAbility, isRemoved, isStarted, progressAll, registerAbilities, registerAddonAbilities, registerPluginAbilities, removeAll, startpublic void progress()
Abilitypublic static boolean removeSpouts(org.bukkit.Location location,
double radius,
org.bukkit.entity.Player sourcePlayer)
public void remove()
CoreAbilityAbility.progress()
will no longer be called every tick. If this method is overridden then
the new method must call super.remove().
Causes the ability to be removed from existence.remove in interface Abilityremove in class CoreAbilityCoreAbility.isRemoved()public java.lang.String getName()
AbilityBendingPlayer.addCooldown(Ability), therefore if two abilities
have the same name they will also share cooldowns. If two classes share
the same name (SurgeWall/SurgeWave) but need to have independent
cooldowns, then BendingPlayer.addCooldown(String, long) should be
called explicitly.public org.bukkit.Location getLocation()
AbilityTorrentWave could not be fully specified by a single location,
while it is possible for an EarthBlast. The location is useful
for making sure that the player is currently in the same world as the
ability.BendingPlayer.canBend(CoreAbility)public long getCooldown()
public boolean isSneakAbility()
AbilityPlayerToggleSneakEvent as a
controlling mechanism. Currently WaterPassive will not work while
the player has a sneak ability bound.public boolean isHarmlessAbility()
Abilitypublic boolean isCanSpiral()
public void setCanSpiral(boolean canSpiral)
public int getAngle()
public void setAngle(int angle)
public int getBlindnessTime()
public void setBlindnessTime(int blindnessTime)
public long getTime()
public void setTime(long time)
public long getInterval()
public void setInterval(long interval)
public double getDamage()
public void setDamage(double damage)
public double getHeight()
public void setHeight(double height)
public double getCurrentHeight()
public void setCurrentHeight(double currentHeight)