So, due to a buttload of personal issues, no official release this week either. Another week of Dev Builds ;D. That's fine, we still have a lot planned for this update that we just haven't had the time to discuss / implement. Anyway, I apologize for the slow-ish development this week, enjoy the small update.
- General Changes:
- Added a config option to enable / disable TagAPI and fix an NPE with it.
- Refix Day / Night message again.
- Waterbending Changes
- New Config Option: For Bloodbending - CanBeUsedOnUndeadMobs. Defaults true. If set to false, Bloodbending will not work on those mobs that do not have blood.
- The following mobs are considered Undead: Zombie, Blaze, Giant, Iron Golem, Magma Cube, Pig Zombie, Skeleton, Slime, Snowman.
- New Config Option: For Bloodbending - CanBeUsedOnUndeadMobs. Defaults true. If set to false, Bloodbending will not work on those mobs that do not have blood.