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  1. NickC1211

    Whip

    NickC1211 updated Whip with a new update entry: Bottlebending returns! Read the rest of this update entry...
  2. NickC1211

    Waterbending Whip - Bottlebending returns!

    - added back bottlebending version - bottles now empty after move is complete - grass source = grass - night factor range = 22 - full moon range = 24
  3. NickC1211

    Whip

    I got rid of bottlebending until I could make it work properly so that’s on purpose
  4. NickC1211

    Whip

    I had it as grass at one point but I thought it looked too similar to sprout
  5. NickC1211

    Whip

    NickC1211 updated Whip with a new update entry: 4.0 (updated) Read the rest of this update entry...
  6. NickC1211

    FireJet (Glide Version)

    that'd be good too
  7. NickC1211

    FireJet (Glide Version)

    You could lump this with fire drive to expand fires mobility a bit
  8. NickC1211

    Whip

    NickC1211 updated Whip with a new update entry: Aim Fixed Read the rest of this update entry...
  9. NickC1211

    Whip

    NickC1211 updated Whip with a new update entry: Aim fixed Read the rest of this update entry...
  10. NickC1211

    Suggestion Transformation

    I agree but I’m talking about if you use octopus from water you should be able to source it and use it as a water wave
  11. NickC1211

    Whip

    Is it a specific kind of whip or just all of them?
  12. NickC1211

    Sprout

    NickC1211 updated Sprout with a new update entry: Bug fixes Read the rest of this update entry...
  13. NickC1211

    Whip

    NickC1211 updated Whip with a new update entry: Night Factor and Bug Fixes Read the rest of this update entry...
  14. NickC1211

    Waterbending Whip - Night Factor and Bug Fixes

    - added night factors and full moon factor - night damage = 5 - full moon damage = 6 - bug fixes
  15. NickC1211

    Bending Masters

    I really like how you’ve made logs waterbendable XD
  16. NickC1211

    Pending Review Idea for ProjectKorra

    Could become a passive of water manipulation. You hold shift when it’s raining or snowing and just like the drain particles a 1/8 water block becomes a full block that can be sourced. Since it would take a decent amount of time it would make it balanced.
  17. NickC1211

    Sprout

    No but Ik what bug you are talking about it
  18. NickC1211

    Sprout

    Ok I figured out what you meant expect a fix in the next update :D
  19. NickC1211

    Suggestion WaterArms

    Honestly that’d be the best way to do it but until we can get that transformation of moves thing down I don’t see it happening
  20. NickC1211

    Suggestion WaterArms

    Also if blade is it’s own slot we can make it have different functions. So normal function would look like water arms with an ice block at the end, but then we could implement the hold shift to make it fan out. This way it isn’t op because the player will be shifting in place if they want to do...
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