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  1. xNuminousx

    Resolved bending not working

    If you disable building with WorldGuard that should disable bending.
  2. xNuminousx

    Resolved bending not working

    You need to update your Spigot version. It says you're using version 1.8.6 and that version doesn't have nether wart blocks. Either you update your Spigot version to 1.10 or higher or you downgrade your ProjectKorra version.
  3. xNuminousx

    Suggestion Earthbending Move: Burrow Smash

    The OP was describing EarthLine from JedCore.
  4. xNuminousx

    Spirits To Be Moved To Side-Plugins

    @OmniCypher @Mist Anyway I could have Spirits moved to the Side-Plugins category now that I've converted it? Thank you.
  5. xNuminousx

    Spirits

    The project is now a plugin! See either the Overview page or the Updates page for new installation instructions.
  6. xNuminousx

    Spirits

    xNuminousx updated Spirits with a new update entry: Beta 1.0.12 Read the rest of this update entry...
  7. xNuminousx

    Side Plugin Spirits - Beta 1.0.12

    New Installation Instructions The time has come! The Spirits project has now been converted to a plugin which means you will install it differently on your server! Other things are different as well but I will get to that later. How to install To install this version of Spirits (Beta 1.0.12)...
  8. xNuminousx

    The [New] ProjectKorra Server Discussion Thread!

    What I have to say is based on my very limited experience playing on the server. For starters I'd say that the server was very underwhelming, but that's sort of to be expected. People using the forums likely already either have a server of their own or are here for updates for a server they...
  9. xNuminousx

    Addon Ability API Lesson

    I've added a configuration tutorial to this as well. I originally created it for a friend but I've altered it a bit and made it public. You can access that HERE.
  10. xNuminousx

    (SOLVED) Loading Elements Manually

    I guess I figured it out, I'm no longer having the issue. I was looking for a ProjectKorra method that would register the elements but I just had to call the class in onEnable
  11. xNuminousx

    Suggestion Multiple Waterblasts

    Ooh like JedCores EarthShard but for water :o
  12. xNuminousx

    (SOLVED) Loading Elements Manually

    I hate to be a thread bumper but this is sort of important for me.
  13. xNuminousx

    Suggestion Playing friendly with JedCore

    And I could also say: “Why should Project Korra need to go through the time to implement JedCore when you can just add it to the server yourself” Seems pointless. Unless they take ability ideas and make those abilities themselves.
  14. xNuminousx

    Suggestion Playing friendly with JedCore

    It should be kept separate from ProjectKorra. Even if the majority wants it integrated, there will still be a minority that won't want it. They should be forced to play with it if they don't like it. It just easier if the two are separate so if you don't want it, you don't have to have it. I do...
  15. xNuminousx

    (SOLVED) Loading Elements Manually

    If I’m supposed to directly register the elements now that it’s a plugin, I’m not aware of that and wouldn’t know which method to use to achieve the desired result.
  16. xNuminousx

    (SOLVED) Loading Elements Manually

    https://github.com/xNuminousx/Spirits Although the GitHub version isn’t the plugin version, the way elements are created haven’t changed. The only change regarding the elements or the abilities is the CoreAbility.registerPluginAbilities addition in the Main class that extends JavaPlugin. Other...
  17. xNuminousx

    (SOLVED) Loading Elements Manually

    So upon converting Spirits to a plugin, I seem to have run into an issue where ProjectKorra will spam the server with this: [10:02:44 INFO]: [ProjectKorra] Attempting to load in the following addon elements... [Spirit] [10:02:44 INFO]: [ProjectKorra] Attempting to load in the following addon...
  18. xNuminousx

    Spirits

    Is it certain variables that are not changing or is it all of them? It could have been an accidental mistake on my end, although I'm not experiencing this/haven't noticed it. I can do some testing and see what's up.
  19. xNuminousx

    Spirits

    In the version compatibility tab, yes. But what they quoted was something I wrote. At the time of making the ability it did work for 1.8.3. Now, that may have changed over time but I’m not aware of it. But you are right, they should update.
  20. xNuminousx

    Help with making Custom Abilitie!

    Im not sure what you mean. The current version and several older versions of Pk use the api described in that link I sent.
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