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  1. SuperBower118

    New move: Water Blade

    Fancy. It can hit multiple people because it's vertical. That's not really something different, much less worth making a whole move based off of it. With enough editing, it could be able to distinct itself from the rest of the waterbending moves.
  2. SuperBower118

    EarthBending Fall Damage Rework.

    Not really. Shockwave is what it is. It's not really meant to be juking moves via the crater, especially falling shockwave, since that's spammable easily.
  3. SuperBower118

    AirDodge

    The doc a former PK staff member shared
  4. SuperBower118

    New move: Water Blade

    Muchless this is basically a verticle offensive mode, just an airblade for water if you had to ask me, which isn't something any element really needs.
  5. SuperBower118

    EarthBending Fall Damage Rework.

    A crater would give falling shockwave too much power. Not only is it an instant shockwave, it also provides cover for the earthbender.
  6. SuperBower118

    EarthBending Fall Damage Rework.

    Yeah, but if you use falling shockwave, the crater shouldn't appear imo. Like how Korra shockwaved Tarrluq
  7. SuperBower118

    EarthBending Fall Damage Rework.

    Too cringy But seriously, the only concern I have for this is how shockwave would react to this when you fall. It's funny how no concept designer mentioned that before this got marked In Development.
  8. SuperBower118

    New move: Water Blade

    People always mistake icespike for the giant (and quite over exaggerated) Ice Spikes shown in LoK of S2. What icespike REALLY is based off of is the icicle that Katara threw at Aang when they were training in a pond in S2.
  9. SuperBower118

    Water Configuration Rework.

    I approve
  10. SuperBower118

    AirDodge

    Actually no. Air can survive off of two moves, Airblast and Airswipe. It's been able to do that since Orion's plugin and while it takes still to be able to successfully Airblast at a 10 - 15 degree angle and then airswipe to hit the person immediately after, the reward is amazing. Not only do...
  11. SuperBower118

    Bottle bending Realism

    Ok, that seems a bit better, but I don't want waterbenders launching surge behind my back from a puddle, stuff like that is what I'm concerned about. Waterbenders throw out puddles and suddenly they're able to come on land and launch a torrent every second.
  12. SuperBower118

    Bottle bending Realism

    So with this waterbenders now also have the option to create one use water sources with bottles... I don't see how this is balanced
  13. SuperBower118

    AirDodge

    So this way airbenders finally aren't able to have the ultimate engage / disengage from fights, that and insane mobility, which is currently what makes air the most OP element (at least in my opinion)
  14. SuperBower118

    New move: Water Blade

    Expect here's the thing With Offensive Move 1, 2, and 3, they all do the same thing: do damage. So all you really need to do is just do the minimal requirement (I'll use JedCore's air addons for this example) which is just left click (here it's shift + left click. Oh wow, such a big difference)...
  15. SuperBower118

    New move: Water Blade

    ProjectKorra doesn't need two to three moves that all do the same thing. It's pointless. This move is simply a damaging move that doesn't really bring anything new to the table. I don't see why this should be added.
  16. SuperBower118

    New move: Water Blade

    Well we don't need water move 1, 2, and 3 just doing damage. We don't need the jedcore syndrome in which we have 4 different moves that do one thing: damage the person and you just spam them using your 3 - 4 moves that do damage while looking slightly different
  17. SuperBower118

    New move: Water Blade

    So what makes this different from generic water addon number one? This just seems to be a combination of icespike and water, only in a different formation and with a cool warm-up
  18. SuperBower118

    Water Manipulation.

    Well to be fair, all torrent can do is release that ring or you can launch it and freeze people to no end. I don't really think any water move is versatile because they're all so static, but if you want to make water versatile, I won't complain. What I will complain about is when you want to...
  19. SuperBower118

    Water Manipulation.

    So basically you want watermanipulation to do surge's job as well, while also being able to move water around. Sneaking for TWENTY seconds doesn't seem viable for any part of this plugin if you had to ask me.
  20. SuperBower118

    Denied New Ability: Aqua Ring

    Shooting 10 iceblasts with seemingly no cooldown according to what you're telling us is OP, not going to lie. What makes that any different from WaterArms Freeze then? Also the fact that you included the slowness debuff just to decrease server lag, as opposed to actually having it balanced is...
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