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  1. SuperBower118

    New move: Water Blade

    There's no need for that- JetBlaze is fine as it is. If any combo that's basically an improved version of it's original version needs to be revised, it's IceWave. There's no need for it to magically generate an Ice Sphere around you. If you get hit by an iceball, you don't turn into an ice cube...
  2. SuperBower118

    New move: Water Blade

    What you just said isn't very clear.
  3. SuperBower118

    New move: Water Blade

    No, not quite. JetBlaze does more damage- blaze is extremely pathetic: it's slow, does little damage thanks to the removal of firetick, and you can't charge moves if you're spamming blaze.
  4. SuperBower118

    New move: Water Blade

    ... It's a faster firejet that does damage when you get close to the person. If you don't even know what part of the element does, then I don't see how you expect to get your point across seriously.
  5. SuperBower118

    New move: Water Blade

    JetBlaze isn't going anywhere. At most, they'll delete JetBlast. If you delete JetBlaze, firebenders don't have any solid offensive tools against airbending.
  6. SuperBower118

    Bending Is Dead

    That must be why the last post made on the home page is a frickin month old. Since you're Head Concept Designer after all, I'd think that if you were to look at the entirety of the community, you'd have a better form of communication between the CD team and the Community. At most, you've given...
  7. SuperBower118

    Sprint with EarthSmash

    If you want to make EarthSmash balanced, several other changes have to occur, because this one alone just improves EarthSmash and makes it more powerful than it should be. It effectively limits one of the features that (tries to) keep EarthSmash's check in balance- the channeling. EarthSmash is...
  8. SuperBower118

    Debating Section

    Bump I think this is something near-essential to the community; I won't let this get away so easily
  9. SuperBower118

    Airshield and Airburst

    There's a reason why charging moves on the moves' slots exists. I really don't see a need for there to be anything similar to this, expect maybe if you charge fireburst, you have the option to go to fireblast's slot and shoot a fireblast. But that's still a big maybe and it's not really a necessity.
  10. SuperBower118

    Airshield and Airburst

    So basically you just hold airshield until airburst would normally be charged. Then what's the point of charging airburst? I wasn't fond of this idea when you mentioned it on the server, and I still am not fond of to this day. It promotes airshield camping, and allows for you to have amazing...
  11. SuperBower118

    ProjectKorra Youtube channel content suggestions!

    Actually telling us what's going on. Not sure if that'd be "valid" in your guys' eyes though.
  12. SuperBower118

    AirBurst Grief

    Both Bursts, Shockwave, and possibly torrent release should all have griefing features when in AvatarState.
  13. SuperBower118

    Debating Section

    There's a difference between Flame Wars and getting Off Topic. Also if a user violates a forum rule, the thread shouldn't be punished- the user should. (Not sure if they lock / remove threads here for stuff like that)
  14. SuperBower118

    Debating Section

    So I posted this a while ago on Mist's thread on An Important and Honest Discussion on the state of our community. Mist at least acknowledged it, but I haven't noticed anything close to a debate section. This is why I'm bringing it up again. Each branch of ProjectKorra would have it's debate...
  15. SuperBower118

    Sun & Moon Discussion

    Meant to say I'm getting it
  16. SuperBower118

    New move: Water Blade

    Looks like things are gonna be fun now that you're back Despite fire having some moves that do the same thing, there are some points to be brought up. First of all, it's fire. Fire hurts, so obviously FireBlast and Fireburst would A: Leave Fire, and B: Hurt. I can equally say that IceSpike and...
  17. SuperBower118

    EarthCrush

    Rather than rushing towards the person, have the two structures rush towards each other depending on where you left click. For example, if you were to left click towards the right boulder / structure, the left structure would move more while the right would move a bit less.
  18. SuperBower118

    Sun & Moon Discussion

    I'm getting but... there's way too many gimmicks.
  19. SuperBower118

    RPG Skill Trees!

    It can add damage, though.
  20. SuperBower118

    RPG Skill Trees!

    This basically seems similar to the Heroes plugin, along with McMMO. Regardless, some ideas I have are: Airbenders and Chiblockers having to gain XP / Levels or whatever it is, to have it so that they don't take fall damage by default.
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