public class PassiveHandler
extends java.lang.Object
implements java.lang.Runnable
Constructor and Description |
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PassiveHandler() |
Modifier and Type | Method and Description |
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static void |
checkArmorPassives(org.bukkit.entity.Player player) |
static void |
checkExhaustionPassives(org.bukkit.entity.Player player) |
static void |
checkJumpPassives(org.bukkit.entity.Player player) |
static void |
checkSpeedPassives(org.bukkit.entity.Player player) |
static float |
getExhaustion(org.bukkit.entity.Player player,
float level,
double factor) |
void |
run() |
public static float getExhaustion(org.bukkit.entity.Player player, float level, double factor)
public static void checkArmorPassives(org.bukkit.entity.Player player)
public static void checkExhaustionPassives(org.bukkit.entity.Player player)
public static void checkSpeedPassives(org.bukkit.entity.Player player)
public static void checkJumpPassives(org.bukkit.entity.Player player)
public void run()
run
in interface java.lang.Runnable