public class AirSwipe extends AirAbility
Constructor and Description |
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AirSwipe(org.bukkit.entity.Player player) |
AirSwipe(org.bukkit.entity.Player player,
boolean charging) |
Modifier and Type | Method and Description |
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java.util.ArrayList<org.bukkit.entity.Entity> |
getAffectedEntities() |
int |
getArc() |
static java.lang.Integer[] |
getBreakables() |
long |
getCooldown() |
double |
getDamage() |
java.util.Map<org.bukkit.util.Vector,org.bukkit.Location> |
getElements() |
org.bukkit.Location |
getLocation()
Specifies the Location of the ability, which may be slightly inaccurate
depending on the Ability implementation.
|
static int |
getMaxAffectableEntities() |
double |
getMaxChargeFactor() |
long |
getMaxChargeTime() |
java.lang.String |
getName()
The name of the ability is used for commands such as /bending
display and /bending help.
|
org.bukkit.Location |
getOrigin() |
int |
getParticles() |
double |
getPushFactor() |
double |
getRadius() |
double |
getRange() |
double |
getSpeed() |
int |
getStepSize() |
boolean |
isCharging() |
boolean |
isHarmlessAbility()
Determines if this ability is considered harmless against other players.
|
boolean |
isSneakAbility()
Determines if this ability uses the
PlayerToggleSneakEvent as a
controlling mechanism. |
void |
progress()
Causes the ability to be updated.
|
static boolean |
removeSwipesAroundPoint(org.bukkit.Location loc,
double radius) |
void |
setArc(int arc) |
void |
setCharging(boolean charging) |
void |
setCooldown(long cooldown) |
void |
setDamage(double damage) |
void |
setMaxChargeFactor(double maxChargeFactor) |
void |
setMaxChargeTime(long maxChargeTime) |
void |
setOrigin(org.bukkit.Location origin) |
void |
setParticles(int particles) |
void |
setPushFactor(double pushFactor) |
void |
setRadius(double radius) |
void |
setRange(double range) |
void |
setSpeed(double speed) |
void |
setStepSize(int stepSize) |
breakBreathbendingHold, getAirbendingParticles, getElement, isExplosiveAbility, isIgniteAbility, isWithinAirShield, playAirbendingParticles, playAirbendingParticles, playAirbendingSound, removeAirSpouts, removeAirSpouts
getTransparentMaterial, getTransparentMaterialSet, isDay, isEarth, isEarth, isFullMoon, isIce, isIce, isLava, isLava, isLunarEclipse, isMeltable, isMetal, isMetal, isMetalBlock, isNegativeEffect, isNeutralEffect, isNight, isPlant, isPlant, isPositiveEffect, isSand, isSand, isSnow, isSnow, isSolarEclipse, isSozinsComet, isTransparent, isTransparent, isTransparent, isUndead, isWater, isWater
getAbilities, getAbilities, getAbilities, getAbilitiesByElement, getAbility, getAbility, getBendingPlayer, getConfig, getDebugString, getDescription, getId, getLanguageConfig, getPlayer, getPlayers, getStartTime, hasAbility, isEnabled, isHiddenAbility, isRemoved, isStarted, progressAll, registerAbilities, registerAddonAbilities, registerPluginAbilities, remove, removeAll, start
public AirSwipe(org.bukkit.entity.Player player)
public AirSwipe(org.bukkit.entity.Player player, boolean charging)
public static boolean removeSwipesAroundPoint(org.bukkit.Location loc, double radius)
public void progress()
Ability
public java.lang.String getName()
Ability
BendingPlayer.addCooldown(Ability)
, therefore if two abilities
have the same name they will also share cooldowns. If two classes share
the same name (SurgeWall/SurgeWave) but need to have independent
cooldowns, then BendingPlayer.addCooldown(String, long)
should be
called explicitly.public org.bukkit.Location getLocation()
Ability
TorrentWave
could not be fully specified by a single location,
while it is possible for an EarthBlast
. The location is useful
for making sure that the player is currently in the same world as the
ability.BendingPlayer.canBend(CoreAbility)
public long getCooldown()
public boolean isSneakAbility()
Ability
PlayerToggleSneakEvent
as a
controlling mechanism. Currently WaterPassive
will not work while
the player has a sneak ability bound.public boolean isHarmlessAbility()
Ability
public org.bukkit.Location getOrigin()
public void setOrigin(org.bukkit.Location origin)
public boolean isCharging()
public void setCharging(boolean charging)
public int getArc()
public void setArc(int arc)
public int getParticles()
public void setParticles(int particles)
public static int getMaxAffectableEntities()
public static java.lang.Integer[] getBreakables()
public long getMaxChargeTime()
public void setMaxChargeTime(long maxChargeTime)
public double getDamage()
public void setDamage(double damage)
public double getPushFactor()
public void setPushFactor(double pushFactor)
public double getSpeed()
public void setSpeed(double speed)
public double getRange()
public void setRange(double range)
public double getRadius()
public void setRadius(double radius)
public double getMaxChargeFactor()
public void setMaxChargeFactor(double maxChargeFactor)
public java.util.Map<org.bukkit.util.Vector,org.bukkit.Location> getElements()
public java.util.ArrayList<org.bukkit.entity.Entity> getAffectedEntities()
public void setCooldown(long cooldown)
public int getStepSize()
public void setStepSize(int stepSize)