public class AirSuction extends AirAbility
Constructor and Description |
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AirSuction(org.bukkit.entity.Player player) |
Modifier and Type | Method and Description |
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long |
getCooldown() |
org.bukkit.util.Vector |
getDirection() |
org.bukkit.Location |
getLocation()
Specifies the Location of the ability, which may be slightly inaccurate
depending on the Ability implementation.
|
java.lang.String |
getName()
The name of the ability is used for commands such as /bending
display and /bending help.
|
org.bukkit.Location |
getOrigin() |
static java.util.Map<org.bukkit.entity.Player,org.bukkit.Location> |
getOrigins() |
int |
getParticleCount() |
double |
getPushFactor() |
double |
getRadius() |
double |
getRange() |
static int |
getSelectParticles() |
static double |
getSelectRange() |
double |
getSpeed() |
int |
getTicks() |
boolean |
isHarmlessAbility()
Determines if this ability is considered harmless against other players.
|
boolean |
isHasOtherOrigin() |
boolean |
isSneakAbility()
Determines if this ability uses the
PlayerToggleSneakEvent as a
controlling mechanism. |
void |
progress()
Causes the ability to be updated.
|
static void |
progressOrigins() |
static boolean |
removeAirSuctionsAroundPoint(org.bukkit.Location location,
double radius) |
void |
setCooldown(long cooldown) |
void |
setDirection(org.bukkit.util.Vector direction) |
void |
setHasOtherOrigin(boolean hasOtherOrigin) |
void |
setLocation(org.bukkit.Location location) |
void |
setOrigin(org.bukkit.Location origin) |
static void |
setOrigin(org.bukkit.entity.Player player) |
void |
setParticleCount(int particleCount) |
void |
setPushFactor(double pushFactor) |
void |
setRadius(double radius) |
void |
setRange(double range) |
void |
setSpeed(double speed) |
void |
setTicks(int ticks) |
breakBreathbendingHold, getAirbendingParticles, getElement, isExplosiveAbility, isIgniteAbility, isWithinAirShield, playAirbendingParticles, playAirbendingParticles, playAirbendingSound, removeAirSpouts, removeAirSpouts
getTransparentMaterial, getTransparentMaterialSet, isDay, isEarth, isEarth, isFullMoon, isIce, isIce, isLava, isLava, isLunarEclipse, isMeltable, isMetal, isMetal, isMetalBlock, isNegativeEffect, isNeutralEffect, isNight, isPlant, isPlant, isPositiveEffect, isSand, isSand, isSnow, isSnow, isSolarEclipse, isSozinsComet, isTransparent, isTransparent, isTransparent, isUndead, isWater, isWater
getAbilities, getAbilities, getAbilities, getAbilitiesByElement, getAbility, getAbility, getBendingPlayer, getConfig, getDebugString, getDescription, getId, getLanguageConfig, getPlayer, getPlayers, getStartTime, hasAbility, isEnabled, isHiddenAbility, isRemoved, isStarted, progressAll, registerAbilities, registerAddonAbilities, registerPluginAbilities, remove, removeAll, start
public static void progressOrigins()
public static void setOrigin(org.bukkit.entity.Player player)
public void progress()
Ability
public static boolean removeAirSuctionsAroundPoint(org.bukkit.Location location, double radius)
public java.lang.String getName()
Ability
BendingPlayer.addCooldown(Ability)
, therefore if two abilities
have the same name they will also share cooldowns. If two classes share
the same name (SurgeWall/SurgeWave) but need to have independent
cooldowns, then BendingPlayer.addCooldown(String, long)
should be
called explicitly.public org.bukkit.Location getLocation()
Ability
TorrentWave
could not be fully specified by a single location,
while it is possible for an EarthBlast
. The location is useful
for making sure that the player is currently in the same world as the
ability.BendingPlayer.canBend(CoreAbility)
public long getCooldown()
public boolean isSneakAbility()
Ability
PlayerToggleSneakEvent
as a
controlling mechanism. Currently WaterPassive
will not work while
the player has a sneak ability bound.public boolean isHarmlessAbility()
Ability
public org.bukkit.Location getOrigin()
public void setOrigin(org.bukkit.Location origin)
public org.bukkit.util.Vector getDirection()
public void setDirection(org.bukkit.util.Vector direction)
public boolean isHasOtherOrigin()
public void setHasOtherOrigin(boolean hasOtherOrigin)
public int getTicks()
public void setTicks(int ticks)
public int getParticleCount()
public void setParticleCount(int particleCount)
public double getSpeed()
public void setSpeed(double speed)
public double getRange()
public void setRange(double range)
public double getRadius()
public void setRadius(double radius)
public double getPushFactor()
public void setPushFactor(double pushFactor)
public void setLocation(org.bukkit.Location location)
public void setCooldown(long cooldown)
public static java.util.Map<org.bukkit.entity.Player,org.bukkit.Location> getOrigins()
public static int getSelectParticles()
public static double getSelectRange()